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Victoria was a Research Fellow in the Computer Sciences Lab (CSL) at the [[Palo Alto Research Center]] (PARC)<ref name="sigchi" /> and manager of the Socio-Technical and Interaction Research team.<ref name=":1" /> Her work at PARC included an emphasis on the use of ethnographic methods in business.<ref>{{Cite web|url=https://uxmag.com/articles/ethnography-in-industry-objectives|title=Ethnography in Industry: Objectives? {{!}} UX Magazine|website=uxmag.com|access-date=2019-05-03}}</ref><ref>{{Cite web|url=https://www.epicpeople.org/the-best-of-both-virtual-worlds-using-ethnography-and-computational-tools-to-study-online-behavior/|title=The Best of Both (Virtual) Worlds: Using Ethnography and Computational Tools to Study Online Behavior|date=2014-09-05|website=EPIC|language=en-US|access-date=2019-05-03}}</ref>At PARC, Victoria was the developer of developer of the Opportunity Discovery research and strategic investment targeting program.<ref name="sigchi" /> This program assisted clients with new technology-centered business ventures. She is interested in studying people to understand their practices, problems, and what they will need to do to be able to use future technologies. Victoria holds more than a dozen patents from her work with PARC.<ref name="sigchi" /><ref name=":0">{{Cite web|url=http://cscw.acm.org/2016/program/lastingimpact.php|title=CSCW {{!}} Program {{!}} Lasting Impact Award {{!}} CSCW 2016|website=cscw.acm.org|access-date=2019-05-02}}</ref><ref>Brdiczka, Oliver; Shane P. Ahern & Victoria M. E. Bellotti, "United States Patent: 8612463 - Identifying activities using a hybrid user-activity model", issued December 17, 2013</ref><ref>Bellotti, Victoria M. E., "United States Patent: 8489599 - Context and activity-driven content delivery and interaction", issued July 16, 2013</ref> |
Victoria was a Research Fellow in the Computer Sciences Lab (CSL) at the [[Palo Alto Research Center]] (PARC)<ref name="sigchi" /> and manager of the Socio-Technical and Interaction Research team.<ref name=":1" /> Her work at PARC included an emphasis on the use of ethnographic methods in business.<ref>{{Cite web|url=https://uxmag.com/articles/ethnography-in-industry-objectives|title=Ethnography in Industry: Objectives? {{!}} UX Magazine|website=uxmag.com|access-date=2019-05-03}}</ref><ref>{{Cite web|url=https://www.epicpeople.org/the-best-of-both-virtual-worlds-using-ethnography-and-computational-tools-to-study-online-behavior/|title=The Best of Both (Virtual) Worlds: Using Ethnography and Computational Tools to Study Online Behavior|date=2014-09-05|website=EPIC|language=en-US|access-date=2019-05-03}}</ref>At PARC, Victoria was the developer of developer of the Opportunity Discovery research and strategic investment targeting program.<ref name="sigchi" /> This program assisted clients with new technology-centered business ventures. She is interested in studying people to understand their practices, problems, and what they will need to do to be able to use future technologies. Victoria holds more than a dozen patents from her work with PARC.<ref name="sigchi" /><ref name=":0">{{Cite web|url=http://cscw.acm.org/2016/program/lastingimpact.php|title=CSCW {{!}} Program {{!}} Lasting Impact Award {{!}} CSCW 2016|website=cscw.acm.org|access-date=2019-05-02}}</ref><ref>Brdiczka, Oliver; Shane P. Ahern & Victoria M. E. Bellotti, "United States Patent: 8612463 - Identifying activities using a hybrid user-activity model", issued December 17, 2013</ref><ref>Bellotti, Victoria M. E., "United States Patent: 8489599 - Context and activity-driven content delivery and interaction", issued July 16, 2013</ref> |
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Victoria has served as editor and committee member for various HCI publications, including as one of two co-chairs for the "Understanding People" technical papers subcommittee at the 2013 and 2014 [[Conference on Human Factors in Computing Systems|ACM SIGCHI conference]].<ref name="chi">{{Cite web|url=http://chi2014.acm.org/authors/selecting-a-subcommittee|title=Selecting a Subcommittee {{!}} CHI 2014|website=chi2014.acm.org|language=en|access-date=2019-05-03}}</ref> Victoria has co-authored 19 patents and over 60 papers with an overall citation count of 13,808, h-index of 45 and i10-index of 87.<ref name="google">[https://scholar.google.com/citations?user=HZowSVsAAAAJ&hl=en Google Scholar]</ref> Victoria's research has been covered in Forbes magazine. <ref>{{Cite web|url=https://www.forbes.com/2009/01/21/postits-digital-tools-tech-intel-cz_lg_0122postits.html|title=Why Computers Can't Kill Post-Its|last=Gomes|first=Lee|date=January 22, 2009|website=Forbes|language=en |
Victoria has served as editor and committee member for various HCI publications, including as one of two co-chairs for the "Understanding People" technical papers subcommittee at the 2013 and 2014 [[Conference on Human Factors in Computing Systems|ACM SIGCHI conference]].<ref name="chi">{{Cite web|url=http://chi2014.acm.org/authors/selecting-a-subcommittee|title=Selecting a Subcommittee {{!}} CHI 2014|website=chi2014.acm.org|language=en|access-date=2019-05-03}}</ref> Victoria has co-authored 19 patents and over 60 papers with an overall citation count of 13,808, h-index of 45 and i10-index of 87.<ref name="google">[https://scholar.google.com/citations?user=HZowSVsAAAAJ&hl=en Google Scholar]</ref> Victoria's research has been covered in Forbes magazine. <ref>{{Cite web|url=https://www.forbes.com/2009/01/21/postits-digital-tools-tech-intel-cz_lg_0122postits.html|title=Why Computers Can't Kill Post-Its|last=Gomes|first=Lee|date=January 22, 2009|website=Forbes|language=en|access-date=2019-05-02}}</ref> |
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== Awards == |
== Awards == |
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In 2016, Victoria Bellotti and [[Paul Dourish]] were jointly awarded the [[Computer-supported cooperative work|CSCW]] Lasting Impact Award for their 1992 paper, "Awareness and Coordination in Shared Workspaces".<ref name=":0" /> |
In 2016, Victoria Bellotti and [[Paul Dourish]] were jointly awarded the [[Computer-supported cooperative work|CSCW]] Lasting Impact Award for their 1992 paper, "Awareness and Coordination in Shared Workspaces".<ref name=":0" /> |
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She has received Honorable Mention paper awards at [[Conference on Human Factors in Computing Systems|CHI]] 2014 <ref>{{Cite web|url=http://chi2014.acm.org/program/data/CHI2014-printed-program.pdf|title=CHI2014 Conference Program |
She has received Honorable Mention paper awards at [[Conference on Human Factors in Computing Systems|CHI]] 2014 <ref>{{Cite web|url=http://chi2014.acm.org/program/data/CHI2014-printed-program.pdf|title=CHI2014 Conference Program|date=2014|access-date=May 1, 2019}}</ref>and 2015 <ref>{{Cite web|url=http://chi2015.acm.org/program/best-of-chi/|title=CHI 2015 {{!}} Best of CHI|date=2015|website=chi2015.acm.org|access-date=2019-05-02}}</ref> and CSCW 2015 <ref>{{Cite web|url=http://cscw.acm.org/2015/program/cscw2015_program.pdf|title=CSCW 2015 Conference Program|website=cscw.acm.org|page=53|access-date=2019-05-01}}</ref>. |
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== Selected Publications == |
== Selected Publications == |
Revision as of 22:40, 19 September 2019
Victoria Bellotti | |
---|---|
Born | |
Citizenship | American British |
Alma mater | Queen Mary and Westfield College University College London |
Scientific career | |
Fields | Human-computer interaction Personal Information Management |
Institutions | Lyft, Inc. PARC University of California, Santa Cruz |
Victoria Bellotti is a User Experience Manager for Growth at Lyft, Inc. Previously, she was a Research Fellow at the Palo Alto Research Center (PARC). She is known for her work in the area of personal information management and task management [1], but from 2010 to 2018 she began researching context-aware peer-to-peer transaction partner matching and motivations for using peer-to-peer marketplaces which led to her joining Lyft.[citation needed] Victoria also serves as an Adjunct Professor in the Jack Baskin School of Engineering at University of California Santa Cruz, on the Editorial Board of the Personal and Ubiquitous Computing[2] and as an Associate Editor for the International Journal of HCI.[3] She is an active researcher in the HCI community. In 2013 she was awarded membership of the ACM SIGCHI Academy for her contributions to the field and professional community of Human Computer Interaction.[1]
Life
Victoria was born in the United Kingdom. Victoria completed a B.S. in psychology and an M.S. in ergonomics at University College London.[4][5] She completed her Ph.D. in Human Computer Interaction at Queen Mary University of London.[4] She came to the USA in 1994.[5] After that she worked at Xerox’s Cambridge Research Lab (EuroPARC) for five years.
Work and Research
Victoria worked for London University, The British Government's Department of Trade and Industry, EuroPARC, and Apple Research Lab where she focused on domains such as transportation, process control, computer-mediated communication, collaboration, and ubiquitous computing.[4]
Victoria was a Research Fellow in the Computer Sciences Lab (CSL) at the Palo Alto Research Center (PARC)[1] and manager of the Socio-Technical and Interaction Research team.[4] Her work at PARC included an emphasis on the use of ethnographic methods in business.[6][7]At PARC, Victoria was the developer of developer of the Opportunity Discovery research and strategic investment targeting program.[1] This program assisted clients with new technology-centered business ventures. She is interested in studying people to understand their practices, problems, and what they will need to do to be able to use future technologies. Victoria holds more than a dozen patents from her work with PARC.[1][8][9][10]
Victoria has served as editor and committee member for various HCI publications, including as one of two co-chairs for the "Understanding People" technical papers subcommittee at the 2013 and 2014 ACM SIGCHI conference.[11] Victoria has co-authored 19 patents and over 60 papers with an overall citation count of 13,808, h-index of 45 and i10-index of 87.[12] Victoria's research has been covered in Forbes magazine. [13]
Awards
In 2013, Victoria was awarded membership of the ACM SIGCHI Academy for her contributions to the field and professional community of Human Computer Interaction.[1]
In 2016, Victoria Bellotti and Paul Dourish were jointly awarded the CSCW Lasting Impact Award for their 1992 paper, "Awareness and Coordination in Shared Workspaces".[8]
She has received Honorable Mention paper awards at CHI 2014 [14]and 2015 [15] and CSCW 2015 [16].
Selected Publications
- P. Dourish and V. Bellotti. 1992. Awareness and Coordination in Shared Workspaces. [17]
- A. MacLean , R. M. Young , V. Bellotti & T. P. Moran. 1991. Questions, Options, and Criteria: Elements of Design Space Analysis. [18]
- N. Ducheneaut and V. Bellotti. 2001. E-mail as habitat: an exploration of embedded personal information management. [19]
References
- ^ a b c d e f "SIGCHI Awards". Archived from the original on 2014-10-23. Retrieved 2014-10-12.
- ^ "Personal and Ubiquitous Computing – incl. option to publish open access (Editorial Board)". springer.com. Retrieved 2019-05-03.
- ^ "Human–Computer Interaction". www.tandfonline.com. Retrieved 2019-05-03.
- ^ a b c d "Victoria Bellotti | UX Magazine". uxmag.com. Retrieved 2019-05-03.
- ^ a b "What a To-Do: Studies of Task Management Towards the Design of a Personal Task List Manager | Human-Computer Interaction Institute". hcii.cmu.edu. Retrieved 2019-05-03.
- ^ "Ethnography in Industry: Objectives? | UX Magazine". uxmag.com. Retrieved 2019-05-03.
- ^ "The Best of Both (Virtual) Worlds: Using Ethnography and Computational Tools to Study Online Behavior". EPIC. 2014-09-05. Retrieved 2019-05-03.
- ^ a b "CSCW | Program | Lasting Impact Award | CSCW 2016". cscw.acm.org. Retrieved 2019-05-02.
- ^ Brdiczka, Oliver; Shane P. Ahern & Victoria M. E. Bellotti, "United States Patent: 8612463 - Identifying activities using a hybrid user-activity model", issued December 17, 2013
- ^ Bellotti, Victoria M. E., "United States Patent: 8489599 - Context and activity-driven content delivery and interaction", issued July 16, 2013
- ^ "Selecting a Subcommittee | CHI 2014". chi2014.acm.org. Retrieved 2019-05-03.
- ^ Google Scholar
- ^ Gomes, Lee (January 22, 2009). "Why Computers Can't Kill Post-Its". Forbes. Retrieved 2019-05-02.
- ^ "CHI2014 Conference Program" (PDF). 2014. Retrieved May 1, 2019.
- ^ "CHI 2015 | Best of CHI". chi2015.acm.org. 2015. Retrieved 2019-05-02.
- ^ "CSCW 2015 Conference Program" (PDF). cscw.acm.org. p. 53. Retrieved 2019-05-01.
- ^ Dourish, Paul; Bellotti, Victoria (1992). "Awareness and Coordination in Shared Workspaces". Proceedings of the 1992 ACM Conference on Computer-supported Cooperative Work. CSCW '92. New York, NY, USA: ACM: 107–114. doi:10.1145/143457.143468. ISBN 9780897915427.
- ^ MacLean, Allan; Young, Richard M.; Bellotti, Victoria M. E.; Moran, Thomas P. (1991-09-01). "Questions, Options, and Criteria: Elements of Design Space Analysis". Human–Computer Interaction. 6 (3–4): 201–250. doi:10.1080/07370024.1991.9667168 (inactive 2019-08-20). ISSN 0737-0024.
{{cite journal}}
: CS1 maint: DOI inactive as of August 2019 (link) - ^ Ducheneaut, Nicolas; Bellotti, Victoria (September 2001). "E-mail As Habitat: An Exploration of Embedded Personal Information Management". Interactions. 8 (5): 30–38. doi:10.1145/382899.383305. ISSN 1072-5520.