Star Trek: Elite Force II | |
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Developer(s) | Ritual Entertainment |
Publisher(s) | Activision |
Engine | id Tech 3 (Team Arena variant with Ritual's UberTools) |
Platform(s) | |
Release | June 24, 2003 |
Genre(s) | First-Person Shooter |
Mode(s) | Single player, Multiplayer |
Star Trek: Elite Force II is a first-person shooter computer game developed by Ritual Entertainment and published by Activision. It was released on June 20, 2003 for Microsoft Windows. Elite Force II is a sequel to 2000's Star Trek: Voyager: Elite Force.
Background
Unlike the first game, Elite Force II is largely set onboard the USS Enterprise-E stationed in the Alpha Quadrant. The game's storyline is a semi-sequel to the movie Star Trek: Nemesis, and the end of Star Trek: Voyager series. Many of the members from the original Hazard Team reappear. However only a few of the primary cast of Star Trek: The Next Generation did voice acting for the game, among them Patrick Stewart as Jean-Luc Picard, Dwight Schultz as Reginald Barclay, and Tim Russ as Tuvok. Several actors from Star Trek series provided additional voice acting: Jeffrey Combs (Weyoun from Star Trek: Deep Space Nine and Commander Shran from Star Trek: Enterprise) as one of the main villains; Robert O'Reilly (Gowron from Deep Space Nine) as Krindo; J.G. Hertzler (Martok from Deep Space Nine, plus roles in Voyager and Enterprise) as Lurok; and Vaughn Armstrong (Admiral Forrest in Enterprise) who contributed with several character voices.
In the game, the player reprise the role of Alexander Munro, a Starfleet lieutenant (there is no option to play as a female Alexandria Munro). During the first few levels Lieutenant Munro returns to the Alpha Quadrant with the rest of the Voyager's crew and is assigned to a teaching position at Starfleet Academy. Eventually he is transferred to the position of a newly formed Hazard Team's leader on Enterprise-E under the command of Captain Picard. There are also limited opportunities for exploring the ship between missions, reminiscent of the "Virtual Voyager" feature found in the first game's expansion pack.
Engine
Whereas the original game was powered by the first version of id Software's id Tech 3, Elite Force II is based on a heavily modified version of id Tech 3 (the Quake III: Team Arena code) with Ritual's UberTools GDK, allowing for expansive outdoor environments and higher quality facial animations.
Plot
Alexander Munroe, now a Lieutenant and leader of the Hazard team, is the main protagonist of the game. At the beginning, Voyager is en route to a worm hole that supposedly should get it to the Alpha Quadrant when the Borg capture the ship. The Hazard Team, led by Lieutenant Munroe, are sent to destroy the dampening field that imprisons the ship. After successfully destroying the Dampening field, Munroe faces the Super-Borg (The first boss of the game). Once Voyager escapes and enters the Worm Hole, they return to the Alpha Quadrant, and the Borg Sphere is destroyed. The Hazard team is reluctantly split up, with each member assigned to petty jobs; with Munroe teaching small group tactics at Starfleet Academy. Years later, Captain Picard witnesses Munroe's performance in a simulated combat situation and requests that Munroe re-establish the Hazard Team for service on board the USS Enterprise. Not long after being brought onboard does the Enterprise receive a distress call from the USS Dallas, the same ship that Munroe's former love interest Telsia Murphy had been assigned to as a security officer. However, once beamed aboard, the Hazard Team encounters a vicious race of alien later known as exomorphs. After saving the remaining crew, the Hazard Team is sent to an Atrexian Colony, also being attacked by the mysterious Exomorphs. The rest of the game, similar to the first, revolves around the Hazard Team and their attempts to discover the origin of the Exomorphs. Acescout gave this game a 5 out of 5 because it has intense action, immersive levels, and a great storyline.