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{{Short description|Fan-made video game}} |
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{{About|the fan-made remake|the original game|Sonic the Hedgehog: Triple Trouble{{!}}''Sonic the Hedgehog: Triple Trouble''}} |
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{{Infobox video game |
{{Infobox video game |
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| title = Sonic Triple Trouble 16-Bit |
| title = Sonic Triple Trouble 16-Bit |
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| image = |
| image = Sonic Triple Trouble 16-Bit cover.png |
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| developer = Noah Copeland |
| developer = Noah Copeland |
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| publisher = Noah Copeland |
| publisher = Noah Copeland |
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| designer = Noah Copeland |
| designer = Noah Copeland |
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| series = ''[[Sonic the Hedgehog]]'' {{small|(unofficial remake)}} |
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| engine = [[GameMaker Studio 2]] |
| engine = [[GameMaker Studio 2]] |
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| platforms = {{ubl|[[Windows]]|[[macOS]]|[[Android (operating system)|Android]]}} |
| platforms = {{ubl|[[Windows]]|[[macOS]]|[[Android (operating system)|Android]]}} |
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| modes = [[Single-player]], [[multiplayer]] |
| modes = [[Single-player]], [[multiplayer]] |
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}} |
}} |
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⚫ | '''''Sonic Triple Trouble 16-Bit''''' is a 2022 [[platform game]] created by American [[indie developer]] and music composer Noah Copeland. It is an [[Fan game|unofficial remake]] of the 1994 [[Game Gear]] game ''[[Sonic the Hedgehog: Triple Trouble]]''{{efn|Released in Japan as {{nihongo|'''''Sonic & Tails 2'''''|ソニック{{ruby|&|アンド}}テイルス 2|Sonikku ando Teirusu 2}}.<ref>{{cite web |url=https://www.4gamer.net/games/999/G999905/20181227198/ |title=「メガドライブ ミニ(仮称)」はどんなハードになるのか。既存のPnP型メガドライブをレビューしつつ考えてみた |language=ja |trans-title=What kind of hardware will the "Mega Drive Mini (tentative name)" be? I thought about it while reviewing the existing PnP-type Mega Drive. |author=Sanaetsuki |date=December 29, 2018 |website=[[4Gamer.net]] |access-date=May 1, 2024 |archive-url=https://web.archive.org/web/20240503044728/https://www.4gamer.net/games/999/G999905/20181227198/ |archive-date=May 3, 2024 |url-status=live}}</ref>}} in the style of the ''[[Sonic the Hedgehog]]'' games released for the [[Sega Genesis]]. The game retains the broad story of the original but set after the events of ''[[Sonic 3 & Knuckles]]''. The player controls Sonic and Tails simultaneously, unlike in the original game, and must guide them through a series of [[Level (video games)|levels]]. Abilities and [[power-ups]] from both the original and other ''Sonic'' games are included. |
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⚫ | Copeland conceived ''Triple Trouble 16-Bit'' in 2017. Having little prior game development experience, Copeland taught himself various skills to create the remake. He drew inspiration from the work of ''Sonic'' [[Level designer|level designers]] [[Hirokazu Yasuhara]] and Brad Flick, as well as Genesis games outside of the ''Sonic'' series. The presentation was designed to be faithful to the Genesis' hardware and its limitations. Although a significant amount of the remake was done by Copeland, he received help from numerous collaborators with different aspects of the game. ''Triple Trouble 16-Bit'' was released for [[Windows]] in August 2022 and for [[macOS]] and [[Android (operating system)|Android]] in May 2023. Critics praised its presentation, level design, and sense of authenticity. |
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⚫ | '''''Sonic Triple Trouble 16-Bit''''' is a 2022 [[platform game]] created by American [[indie developer]] and music composer Noah Copeland. It is an [[Fan game|unofficial remake]] of the 1994 [[Game Gear]] game ''[[Sonic Triple Trouble]]''{{efn|Released in Japan as {{nihongo|'''''Sonic & Tails 2'''''|ソニック{{ruby|&|アンド}}テイルス 2|Sonikku ando Teirusu 2}}.<ref>{{cite web |url=https://www.4gamer.net/games/999/G999905/20181227198/ |title=「メガドライブ ミニ(仮称)」はどんなハードになるのか。既存のPnP型メガドライブをレビューしつつ考えてみた |language=ja |trans-title=What kind of hardware will the "Mega Drive Mini (tentative name)" be? I thought about it while reviewing the existing PnP-type Mega Drive. |author=Sanaetsuki |date=December 29, 2018 |website=[[4Gamer.net]] |access-date=May 1, 2024 |archive-url=https://web.archive.org/web/ |
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⚫ | Copeland |
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==Gameplay== |
==Gameplay== |
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{{multiple image |
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⚫ | ''Sonic Triple Trouble 16-Bit'' is a [[Video game remake|remake]] of the 1994 [[Game Gear]] game ''[[Sonic Triple Trouble]]'' in the style of the ''[[Sonic the Hedgehog]]'' games released for the [[Sega Genesis]].<ref name="TimeExtensionInterview"/> Like the original, it is a [[side-scrolling]] [[platform game]] |
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| align = left |
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| total_width = 350 |
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| image1 = SonicTTscreenshot.png |
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| image2 = Sonic Triple Trouble 16-Bit screenshot.png |
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| footer = ''Sonic Triple Trouble 16-Bit'' (right) lets the player swap between [[Sonic the Hedgehog (character)|Sonic]] and [[Tails (Sonic the Hedgehog)|Tails]] during gameplay, a feature not found in [[Sonic the Hedgehog: Triple Trouble|the original game]] (left). |
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⚫ | ''Sonic Triple Trouble 16-Bit'' is a [[Video game remake|remake]] of the 1994 [[Game Gear]] game ''[[Sonic the Hedgehog: Triple Trouble]]'' in the style of the ''[[Sonic the Hedgehog]]'' games released for the [[Sega Genesis]].<ref name="TimeExtensionInterview"/> Like the original, it is a [[side-scrolling]] [[platform game]] structured into a series of [[Level (video games)|levels]].<ref name="HG101"/> It retains the broad story of the original game but set after the events of ''[[Sonic 3 & Knuckles]]'':<ref name="VG247_1"/> [[Sonic the Hedgehog (character)|Sonic the Hedgehog]] and [[Tails (Sonic the Hedgehog)|Miles "Tails" Prower]] must stop [[Doctor Eggman|Dr. Robotnik]], [[Fang the Sniper]],<ref name="TimeExtension"/> and [[Knuckles the Echidna]] from obtaining the [[Chaos Emeralds]].<ref>{{cite web |last=Santiago |first=Ángel |date=August 3, 2022 |title=Sonic Triple Trouble recibe un remake fan al estilo 16 bits que puedes jugar gratis desde hoy mismo |trans-title=Sonic Triple Trouble gets a 16-bit style fan remake that you can play for free starting today |url=https://www.hobbyconsolas.com/noticias/sonic-triple-trouble-recibe-remake-fan-estilo-16-bits-puedes-jugar-gratis-hoy-mismo-1103721 |url-status=live |archive-url=https://web.archive.org/web/20240503041155/https://www.hobbyconsolas.com/noticias/sonic-triple-trouble-recibe-remake-fan-estilo-16-bits-puedes-jugar-gratis-hoy-mismo-1103721 |archive-date=May 3, 2024 |access-date=April 30, 2024 |website=[[HobbyConsolas]] |language=es}}</ref> In the original, the player could only choose between Sonic and Tails and play as them individually.<ref name="MeriStation">{{cite web |last=Alberto |first=Francisco |date=August 4, 2022 |title=Sonic Triple Trouble 16 bits, continuando el legado de los clásicos de Mega Drive |trans-title=Sonic Triple Trouble 16 bits, continuing the legacy of the Mega Drive classics |url=https://as.com/meristation/2022/08/04/noticias/1659613870_752695.html |url-status=live |archive-url=https://web.archive.org/web/20240503041336/https://as.com/meristation/2022/08/04/noticias/1659613870_752695.html |archive-date=May 3, 2024 |access-date=February 19, 2024 |website=[[MeriStation]] |language=es}}</ref> In ''Triple Trouble 16-Bit'', however, the player can swap between them in real time.<ref name="Eurogamer">{{cite web |last=Kennedy |first=Victoria |date=August 3, 2022 |title=Sonic Triple Trouble gets fan-made 16-bit makeover |url=https://www.eurogamer.net/sonic-triple-trouble-gets-fan-made-16-bit-makeover |url-status=live |archive-url=https://web.archive.org/web/20240503041657/https://www.eurogamer.net/sonic-triple-trouble-gets-fan-made-16-bit-makeover |archive-date=May 3, 2024 |access-date=April 30, 2024 |website=[[Eurogamer]]}}</ref> All of Sonic and Tails' abilities return from the original, though some have modified controls.<ref>''Sonic the Hedgehog: Triple Trouble'' (Game Gear) North American manual, p. 5</ref><ref>''Sonic Triple Trouble 16-Bit'' (Windows) manual, p. 2</ref> Sonic can also perform the drop dash from ''[[Sonic Mania]]'' and Tails can swim.<ref name="GameRant">{{cite web |last=Heath |first=David |date=August 5, 2023 |title=The 15 Best Sonic Fan Games |url=https://gamerant.com/best-sonic-fan-games/ |url-status=live |archive-url=https://web.archive.org/web/20240502000141/https://gamerant.com/best-sonic-fan-games/ |archive-date=May 2, 2024 |access-date=April 30, 2024 |website=[[Game Rant]]}}</ref> The elemental shield [[power-ups]] from ''Sonic 3 & Knuckles'' are present,<ref name="HG101"/> as is the gold shield from ''[[Sonic 3D Blast]]''.<ref>''Sonic Triple Trouble 16-Bit'' (Windows) manual, p. 3</ref><ref>''Sonic 3D Blast'' (Sega Genesis) North American manual, p. 7</ref> The rocket shoes and the Sea Fox submarine, power-ups from the original, are mostly designated to single levels.<ref name="HG101"/> While all levels from the original return,<ref name="Eurogamer"/> they have new layouts, enemies,<ref name="TheGamer">{{cite web |last=Murray |first=Sean |date=August 6, 2022 |title=Sonic Triple Trouble Jumps From Game Gear To Genesis In Fan-Made Upgrade |url=https://www.thegamer.com/sonic-triple-trouble-gensis-fan-upgrade/ |url-status=live |archive-url=https://web.archive.org/web/20240503042128/https://www.thegamer.com/sonic-triple-trouble-gensis-fan-upgrade/ |archive-date=May 3, 2024 |access-date=April 30, 2024 |website=TheGamer}}</ref> and level gimmicks, though gimmicks from the original are also reused.<ref name="VG247_1"/> The [[Bonus stage|special stages]] are completely redone in a pseudo-3D style, in which the player must race against Fang to obtain Chaos Emeralds.<ref name="HG101"/><ref name="TheGamer"/> |
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[[Amy Rose]],<ref name="VG247_2">{{cite web |last=Donaldson |first=Alex |date=September 6, 2023 |title=Can’t wait to play Sonic Superstars? One of the best Sonic games just got better - and it’s free |url=https://www.vg247.com/sonic-triple-trouble-playable-amy |url-status=live |archive-url=https://web.archive.org/web/ |
[[Amy Rose]],<ref name="VG247_2">{{cite web |last=Donaldson |first=Alex |date=September 6, 2023 |title=Can’t wait to play Sonic Superstars? One of the best Sonic games just got better - and it’s free |url=https://www.vg247.com/sonic-triple-trouble-playable-amy |url-status=live |archive-url=https://web.archive.org/web/20240501123011/https://www.vg247.com/sonic-triple-trouble-playable-amy |archive-date=May 1, 2024 |access-date=May 1, 2024 |website=[[VG247]]}}</ref> Knuckles, Fang, and [[Metal Sonic]] are unlockable as [[player characters]] for use in free play mode,<ref name="HG101"/><ref name="GameRant"/> each having unique abilities.<ref name="HG101"/> The player can choose between Amy's movesets from ''[[Sonic Origins]]'', ''[[Sonic Superstars]]'', and ''Sonic 3 A.I.R.'',<ref name="VG247_2"/> a fan-made [[Video game remaster|remaster]] of ''Sonic 3 & Knuckles''.<ref>{{cite web |last=Donaldson |first=Alex |date=April 10, 2019 |title=Sonic 3 A.I.R. is the quality remaster that Sega probably won't release itself |url=https://www.vg247.com/sonic-3-air-fan-remaster-sega |url-status=live |archive-url=https://web.archive.org/web/20240503042353/https://www.vg247.com/sonic-3-air-fan-remaster-sega |archive-date=May 3, 2024 |access-date=May 1, 2024 |website=[[VG247]]}}</ref> [[Life (video games)|Live]]s can also be replaced with the coins system from ''Sonic Origins''.<ref name="VG247_2"/> The unlockable characters are present in competition mode, which involves races, fights, and [[cutscenes]]. Competition mode can either be played in [[single-player]] or with one other player.<ref name="HG101"/> |
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==Development and release== |
==Development and release== |
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''Sonic Triple Trouble 16-Bit'' was directed by Noah Copeland, a film and video game composer from Texas.<ref name="Sega16Interview">{{cite web |last=Horowitz |first=Ken |date=March 23, 2018 |title=Interview: Noah Copeland (Sonic Triple Trouble Remake) |url=https://www.sega-16.com/2018/03/interview-noah-copeland-sonic-triple-trouble-remake/ |url-status=live |archive-url=https://web.archive.org/web/ |
''Sonic Triple Trouble 16-Bit'' was directed by Noah Copeland, a film and video game composer from Texas.<ref name="Sega16Interview">{{cite web |last=Horowitz |first=Ken |date=March 23, 2018 |title=Interview: Noah Copeland (Sonic Triple Trouble Remake) |url=https://www.sega-16.com/2018/03/interview-noah-copeland-sonic-triple-trouble-remake/ |url-status=live |archive-url=https://web.archive.org/web/20240503042501/https://www.sega-16.com/2018/03/interview-noah-copeland-sonic-triple-trouble-remake/ |archive-date=May 3, 2024 |access-date=May 1, 2024 |website=Sega-16}}</ref><ref name="MCVInterview">{{cite web |last=Pavey |first=Vince |date=October 5, 2022 |title=When We Made… Sonic Triple Trouble 16-Bit |url=https://mcvuk.com/business-news/when-we-made-sonic-triple-trouble-16-bit/ |url-status=live |archive-url=https://web.archive.org/web/20240503042829/https://mcvuk.com/business-news/when-we-made-sonic-triple-trouble-16-bit/ |archive-date=May 3, 2024 |access-date=May 1, 2024 |website=[[MCV/Develop]]}}</ref> He conceived the idea while playing ''[[Sonic Chaos]]'' and ''Sonic Triple Trouble'' with a film crew in the summer of 2017.<ref name="TimeExtensionInterview"/><ref name="Sega16Interview"/> After having collaborated on three scrapped ''Sonic'' [[fangame]] projects as a music composer, Copeland wanted to lead his own ''Sonic'' fangame. He realized that remaking a preexisting ''Sonic'' game would be more practical than creating a new one.<ref name="SEGAbitsInterview1">{{cite web |author=Aki-at |date=September 6, 2022 |title=SEGAbits @ SAGE 2022: Interview with Noah Copeland on Sonic Triple Trouble 16-BIT – PART ONE |url=https://segabits.com/blog/2022/09/06/segabits-sage-2022-interview-with-noah-copeland-on-sonic-triple-trouble-16-bit-part-one/ |url-status=live |archive-url=https://web.archive.org/web/20240503042955/https://segabits.com/blog/2022/09/06/segabits-sage-2022-interview-with-noah-copeland-on-sonic-triple-trouble-16-bit-part-one/ |archive-date=May 3, 2024 |access-date=May 1, 2024 |website=SEGAbits}}</ref> He also appreciated ''Chaos'' ''and Triple Trouble''{{'}}s ideas and felt that the Game Gear limited them.<ref name="Sega16Interview"/> Copeland discovered [[Fourth generation of video game consoles|16-bit-style]] renditions of ''Triple Trouble'' level artwork on the internet,<ref name="Sega16Interview"/> created by German artist Dee Liteyears,<ref name="TimeExtensionInterview"/> and immediately reached out to collaborate with her.<ref name="Sega16Interview"/> She had tried to kickstart a ''Triple Trouble'' remake herself, and was hoping that somebody would utilize her art to create one.<ref name="TimeExtensionInterview"/> |
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''Triple Trouble 16-Bit'' took five years to develop. At the beginning, Copeland only had game development experience with a handful of [[game jam]] projects and fangame [[prototype]]s.<ref name="TimeExtensionInterview"/> His past experiences with failed ''Sonic'' fangame projects motivated him to teach himself various skills to create the remake, including programming.<ref name="SEGAbitsInterview1"/> The game was created using a combination of three different engines in [[GameMaker Studio 2]], one being that of the fangame ''Sonic Time Twisted''.<ref name="Sega16Interview"/><ref>{{cite web |last=Lennox |first=Jesse |date=October 26, 2022 |title=The best Sonic fan games |url=https://www.digitaltrends.com/gaming/best-sonic-fan-games/ |url-status=live |archive-url=https://web.archive.org/web/ |
''Triple Trouble 16-Bit'' took five years to develop. At the beginning, Copeland only had game development experience with a handful of [[game jam]] projects and fangame [[prototype]]s.<ref name="TimeExtensionInterview"/> His past experiences with failed ''Sonic'' fangame projects motivated him to teach himself various skills to create the remake, including programming.<ref name="SEGAbitsInterview1"/> The game was created using a combination of three different engines in [[GameMaker Studio 2]], one being that of the fangame ''Sonic Time Twisted''.<ref name="Sega16Interview"/><ref>{{cite web |last=Lennox |first=Jesse |date=October 26, 2022 |title=The best Sonic fan games |url=https://www.digitaltrends.com/gaming/best-sonic-fan-games/ |url-status=live |archive-url=https://web.archive.org/web/20240503043319/https://www.digitaltrends.com/gaming/best-sonic-fan-games/ |archive-date=May 3, 2024 |access-date=May 1, 2024 |website=[[Digital Trends]]}}</ref> Copeland wanted to use a "pre-made ''Sonic'' template", as he had seen other fangame projects invest unnecessary effort in recreating the physics system from Genesis ''Sonic'' games.<ref name="Sega16Interview"/> Copeland initially thought he could complete the remake in a year,<ref name="MCVInterview"/> as he intended to keep ''Triple Trouble''{{'s}} level design intact and focus on improving the artwork.<ref name="TimeExtensionInterview"/><ref name="MCVInterview"/> However, the difference in physics between the Game Gear and Genesis ''Sonic'' games resulted in him redesigning the levels to be in the style of the latter.<ref name="SEGAbitsInterview2">{{cite web |author=Aki-at |date=September 7, 2022 |title=SEGAbits @ SAGE 2022: Interview with Noah Copeland on Sonic Triple Trouble 16-BIT – PART TWO |url=https://segabits.com/blog/2022/09/07/segabits-sage-2022-interview-with-noah-copeland-on-sonic-triple-trouble-16-bit-part-two/ |url-status=live |archive-url=https://web.archive.org/web/20240503043721/https://segabits.com/blog/2022/09/07/segabits-sage-2022-interview-with-noah-copeland-on-sonic-triple-trouble-16-bit-part-two/ |archive-date=May 3, 2024 |access-date=May 1, 2024 |website=SEGAbits}}</ref> Copeland was influenced by [[Hirokazu Yasuhara]], a [[level designer]] for the Genesis ''Sonic'' games, and the elements of novelty and spectacle present in his work.<ref name="SEGAbitsInterview2"/> Copeland felt that ''[[Mario (franchise)|Mario]]'' levels focused on the iteration of one idea, whereas ''Sonic'' levels revolved around consistently introducing new, more undeveloped ideas for the sake of novelty.<ref name="MCVInterview"/> Brad Flick, a level designer for ''[[Sonic Mania]]'', also served as inspiration.<ref name="SEGAbitsInterview2"/> Copeland researched 16-bit games outside of the ''Sonic'' series, mainly Genesis ones, to ensure that ''Triple Trouble 16-Bit'' look and felt like a Genesis game.<ref name="SEGAbitsInterview1"/> He also compared and contrasted the design of more contemporary ''Sonic'' games.<ref name="SEGAbitsInterview2"/> Limitations were self-imposed on the art, colors, and graphical effects in order to be faithful to the Genesis' hardware. A tool named F-M Drive, which replicates the sound of the Genesis, was used to create the music and sound effects.<ref name="MCVInterview"/> While a significant amount of the remake was done by Copeland,<ref name="MCVInterview"/> numerous collaborators also helped him, mainly with artwork, music composition, and translating the game into different languages.<ref>{{cite video game |title=Sonic Triple Trouble 16-Bit |developer=Noah Copeland |date=August 2, 2022 |platform=Windows |scene=Credits}}</ref> |
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''Triple Trouble 16-Bit'' was released for [[Windows]] on August 2, 2022 |
''Triple Trouble 16-Bit'' was released for [[Windows]] on August 2, 2022,<ref name="Eurogamer"/><ref>{{cite web |title=Sonic Triple Trouble 16-bit |url=https://stt16bit.wixsite.com/sonictripletrouble16 |url-status=live |archive-url=https://web.archive.org/web/20240503044012/https://stt16bit.wixsite.com/sonictripletrouble16 |archive-date=May 3, 2024 |access-date=May 1, 2024 |via=stt16bit.wixsite.com}}</ref> and for [[macOS]] and [[Android (operating system)|Android]] on May 26, 2023,<ref>{{cite web |date=May 26, 2023 |title=FINAL UPDATE! PC, Android, & Mac {{!}} Sonic Triple Trouble 16-bit |url=https://www.youtube.com/watch?v=-uPhTT568GQ |url-status=live |archive-url=https://web.archive.org/web/20240501121429/https://www.youtube.com/watch?v=-uPhTT568GQ |archive-date=May 1, 2024 |access-date=May 1, 2024 |via=[[YouTube]]}}</ref> for free via [[Game Jolt]].<ref name="VG247_2"/> On August 31, 2023, an update was released adding Amy Rose and [[Sonic_the_Hedgehog#Gameplay|super forms]] for all characters to free play mode, as well as the option to replace lives with the coins system from ''Sonic Origins''.<ref>{{cite web |last=McFerran |first=Damien |date=September 2, 2023 |title=The Superb 'Sonic Triple Trouble 16-Bit' Gets A Welcome Dose Of Amy Rose |url=https://www.timeextension.com/news/2023/09/the-superb-sonic-triple-trouble-16-bit-gets-a-welcome-dose-of-amy-rose |url-status=live |archive-url=https://web.archive.org/web/20240503044224/https://www.timeextension.com/news/2023/09/the-superb-sonic-triple-trouble-16-bit-gets-a-welcome-dose-of-amy-rose |archive-date=May 3, 2024 |access-date=April 30, 2024 |website=[[Time Extension]]}}</ref> |
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==Reception== |
==Reception== |
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Critics highlighted ''Triple Trouble 16-Bit''{{’s}} sense of authenticity.<ref name="TimeExtensionInterview">{{cite web |last=Buehner |first=Abram |date=December 29, 2022 |title=The Making Of: Sonic Triple Trouble 16-Bit, 2022's Best Fan-Made Reboot |url=https://www.timeextension.com/features/the-making-of-sonic-triple-trouble-16-bit-2022s-best-fan-made-reboot |url-status=live |archive-url=https://web.archive.org/web/ |
Critics highlighted ''Sonic Triple Trouble 16-Bit''{{’s}} sense of authenticity.<ref name="TimeExtensionInterview">{{cite web |last=Buehner |first=Abram |date=December 29, 2022 |title=The Making Of: Sonic Triple Trouble 16-Bit, 2022's Best Fan-Made Reboot |url=https://www.timeextension.com/features/the-making-of-sonic-triple-trouble-16-bit-2022s-best-fan-made-reboot |url-status=live |archive-url=https://web.archive.org/web/20240503040028/https://www.timeextension.com/features/the-making-of-sonic-triple-trouble-16-bit-2022s-best-fan-made-reboot |archive-date=May 3, 2024 |access-date=February 19, 2024 |website=[[Time Extension]]}}</ref><ref name="VG247_1">{{cite web |last=Donaldson |first=Alex |date=August 10, 2022 |title=Sonic Triple Trouble 16-bit is a free fan-game – and a worthy successor to Sonic Mania |url=https://www.vg247.com/sonic-triple-trouble-16-bit-sonic-mania |url-status=live |archive-url=https://web.archive.org/web/20240503040552/https://www.vg247.com/sonic-triple-trouble-16-bit-sonic-mania |archive-date=May 3, 2024 |access-date=February 19, 2024 |website=[[VG247]]}}</ref><ref name="TechRadar">{{cite web |last=Gipp |first=Stuart |date=December 27, 2022 |title=Sonic fangames are quenching the thirst of fans already |url=https://www.techradar.com/features/sonic-fangames-are-quenching-the-thirst-of-fans-already |url-status=live |archive-url=https://web.archive.org/web/20240503044335/https://www.techradar.com/features/sonic-fangames-are-quenching-the-thirst-of-fans-already |archive-date=May 3, 2024 |access-date=February 19, 2024 |website=[[TechRadar]]}}</ref> ''[[TechRadar]]'' considered it a “world-class” fangame and “almost unfailingly authentic”. They complimented the game for remaining exciting while staying faithful to the limitations of the Genesis' hardware.<ref name="TechRadar"/> ''[[Time Extension]]'' also described ''Triple Trouble 16-Bit'' as “a spectacle”. They considered the game to be authentic not only to Genesis hardware limitations, but also in its mechanics and inspiration from other Genesis titles. They remarked that the game “celebrates [[Sega]] history and [[Retrogaming|retro gaming culture]]”, and stated that its production value felt official.<ref name="TimeExtensionInterview"/> The soundtrack’s similar sound to that of the [[Yamaha YM2612|Yamaha YM2612 sound chip]] was highlighted by ''[[MeriStation]]'', who felt that it demonstrated the care put into the project. They determined that ''Triple Trouble 16-Bit'' expanded upon the original game while retaining its spirit, and considered it a “superb reinterpretation”.<ref name="MeriStation"/> ''[[VG247]]'', while noting that ''Triple Trouble 16-Bit'' wasn’t as polished as an official ''Sonic'' game, felt it came close to the quality of one. They described the game as feeling more authentic than other ''Sonic'' fangames, which was attributed to it being based on a preexisting official ''Sonic'' game. They concluded that the game would be “teetering dangerously close to a 5-star ''VG247'' review” if it were official, but that ''Sonic Mania'' and ''Sonic 3 & Knuckles'' were superior.<ref name="VG247_1"/> ''Hardcore Gaming 101'' also concluded that ''Triple Trouble 16-Bit'' did not invalidate the original game, but rather that both were “equally valid works” modeled after the Genesis ''Sonic'' games.<ref name="HG101"/> |
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The level design was positively received |
The level design was positively received.<ref name="TimeExtensionInterview"/><ref name="HG101"/><ref name="VG247_1"/><ref name="TimeExtension">{{cite web |last=Yarwood |first=Jack |date=March 8, 2023 |title=Popular Fan Reboot Sonic Triple Trouble 16-Bit Coming Soon To Android And Mac |url=https://www.timeextension.com/news/2023/03/popular-fan-reboot-sonic-triple-trouble-16-bit-coming-soon-to-android-and-mac |url-status=live |archive-url=https://web.archive.org/web/20240503041000/https://www.timeextension.com/news/2023/03/popular-fan-reboot-sonic-triple-trouble-16-bit-coming-soon-to-android-and-mac |archive-date=May 3, 2024 |access-date=February 19, 2024 |website=[[Time Extension]]}}</ref> ''Time Extension'' and ''[[Hardcore Gaming 101]]'' felt that the game successfully balanced moments of platforming and spectacle.<ref name="TimeExtensionInterview"/><ref name="HG101">{{cite web |last=Chungus |first=Apollo |date=February 18, 2019 |title=Sonic the Hedgehog Triple Trouble |url=http://www.hardcoregaming101.net/sonic-the-hedgehog-triple-trouble/ |url-status=live |archive-url=https://web.archive.org/web/20240220001646/http://www.hardcoregaming101.net/sonic-the-hedgehog-triple-trouble/ |archive-date=February 20, 2024 |access-date=February 19, 2024 |website=[[Hardcore Gaming 101]]}}</ref> ''Time Extension'' was also impressed by the levels’ size and gimmicks,<ref name="TimeExtension"/> and ''VG247'' wrote that level gimmicks were “reused in interesting and inventive ways.”<ref name="VG247_1"/> ''TechRadar'' considered the expanded levels to be an improvement on the original game. They remarked that, despite the levels being expanded, ''Triple Trouble 16-Bit'' managed to preserve the “pleasantly compact feel” of the original.<ref name="TechRadar"/> The story's presentation was also praised.<ref name="TimeExtensionInterview"/><ref name="HG101"/><ref name="VG247_1"/> ''Hardcore Gaming 101'' admired the game for its commitment to presenting the story as a "continuous experience" by using seamless transitions between levels.<ref name="HG101"/> ''VG247'' also appreciated the use of dialogue-free cutscenes for doing “more with less”.<ref name="VG247_1"/> ''Time Extension'' believed that the level transitions completed the experience, and that the game had a “heightened sense of continuity and storytelling”.<ref name="TimeExtensionInterview"/> The soundtrack was received positively as well.<ref name="HG101"/><ref name="VG247_1"/><ref name="MeriStation"/><ref name="TechRadar"/> ''Hardcore Gaming 101'' and ''VG247'' felt ''Triple Trouble 16-Bit'' successfully iterated on the original compositions,<ref name="HG101"/><ref name="VG247_1"/> and ''TechRadar'' described the new compositions as “masterful”.<ref name="TechRadar"/> |
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==Notes== |
==Notes== |
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[[Category:Unauthorized video games]] |
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[[Category:Video game remakes]] |
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Revision as of 17:32, 24 May 2024
Sonic Triple Trouble 16-Bit | |
---|---|
Developer(s) | Noah Copeland |
Publisher(s) | Noah Copeland |
Designer(s) | Noah Copeland |
Series | Sonic the Hedgehog (unofficial remake) |
Engine | GameMaker Studio 2 |
Platform(s) | |
Release |
|
Genre(s) | Platform |
Mode(s) | Single-player, multiplayer |
Sonic Triple Trouble 16-Bit is a 2022 platform game created by American indie developer and music composer Noah Copeland. It is an unofficial remake of the 1994 Game Gear game Sonic the Hedgehog: Triple Trouble[a] in the style of the Sonic the Hedgehog games released for the Sega Genesis. The game retains the broad story of the original but set after the events of Sonic 3 & Knuckles. The player controls Sonic and Tails simultaneously, unlike in the original game, and must guide them through a series of levels. Abilities and power-ups from both the original and other Sonic games are included.
Copeland conceived Triple Trouble 16-Bit in 2017. Having little prior game development experience, Copeland taught himself various skills to create the remake. He drew inspiration from the work of Sonic level designers Hirokazu Yasuhara and Brad Flick, as well as Genesis games outside of the Sonic series. The presentation was designed to be faithful to the Genesis' hardware and its limitations. Although a significant amount of the remake was done by Copeland, he received help from numerous collaborators with different aspects of the game. Triple Trouble 16-Bit was released for Windows in August 2022 and for macOS and Android in May 2023. Critics praised its presentation, level design, and sense of authenticity.
Gameplay
Sonic Triple Trouble 16-Bit is a remake of the 1994 Game Gear game Sonic the Hedgehog: Triple Trouble in the style of the Sonic the Hedgehog games released for the Sega Genesis.[2] Like the original, it is a side-scrolling platform game structured into a series of levels.[3] It retains the broad story of the original game but set after the events of Sonic 3 & Knuckles:[4] Sonic the Hedgehog and Miles "Tails" Prower must stop Dr. Robotnik, Fang the Sniper,[5] and Knuckles the Echidna from obtaining the Chaos Emeralds.[6] In the original, the player could only choose between Sonic and Tails and play as them individually.[7] In Triple Trouble 16-Bit, however, the player can swap between them in real time.[8] All of Sonic and Tails' abilities return from the original, though some have modified controls.[9][10] Sonic can also perform the drop dash from Sonic Mania and Tails can swim.[11] The elemental shield power-ups from Sonic 3 & Knuckles are present,[3] as is the gold shield from Sonic 3D Blast.[12][13] The rocket shoes and the Sea Fox submarine, power-ups from the original, are mostly designated to single levels.[3] While all levels from the original return,[8] they have new layouts, enemies,[14] and level gimmicks, though gimmicks from the original are also reused.[4] The special stages are completely redone in a pseudo-3D style, in which the player must race against Fang to obtain Chaos Emeralds.[3][14]
Amy Rose,[15] Knuckles, Fang, and Metal Sonic are unlockable as player characters for use in free play mode,[3][11] each having unique abilities.[3] The player can choose between Amy's movesets from Sonic Origins, Sonic Superstars, and Sonic 3 A.I.R.,[15] a fan-made remaster of Sonic 3 & Knuckles.[16] Lives can also be replaced with the coins system from Sonic Origins.[15] The unlockable characters are present in competition mode, which involves races, fights, and cutscenes. Competition mode can either be played in single-player or with one other player.[3]
Development and release
Sonic Triple Trouble 16-Bit was directed by Noah Copeland, a film and video game composer from Texas.[17][18] He conceived the idea while playing Sonic Chaos and Sonic Triple Trouble with a film crew in the summer of 2017.[2][17] After having collaborated on three scrapped Sonic fangame projects as a music composer, Copeland wanted to lead his own Sonic fangame. He realized that remaking a preexisting Sonic game would be more practical than creating a new one.[19] He also appreciated Chaos and Triple Trouble's ideas and felt that the Game Gear limited them.[17] Copeland discovered 16-bit-style renditions of Triple Trouble level artwork on the internet,[17] created by German artist Dee Liteyears,[2] and immediately reached out to collaborate with her.[17] She had tried to kickstart a Triple Trouble remake herself, and was hoping that somebody would utilize her art to create one.[2]
Triple Trouble 16-Bit took five years to develop. At the beginning, Copeland only had game development experience with a handful of game jam projects and fangame prototypes.[2] His past experiences with failed Sonic fangame projects motivated him to teach himself various skills to create the remake, including programming.[19] The game was created using a combination of three different engines in GameMaker Studio 2, one being that of the fangame Sonic Time Twisted.[17][20] Copeland wanted to use a "pre-made Sonic template", as he had seen other fangame projects invest unnecessary effort in recreating the physics system from Genesis Sonic games.[17] Copeland initially thought he could complete the remake in a year,[18] as he intended to keep Triple Trouble's level design intact and focus on improving the artwork.[2][18] However, the difference in physics between the Game Gear and Genesis Sonic games resulted in him redesigning the levels to be in the style of the latter.[21] Copeland was influenced by Hirokazu Yasuhara, a level designer for the Genesis Sonic games, and the elements of novelty and spectacle present in his work.[21] Copeland felt that Mario levels focused on the iteration of one idea, whereas Sonic levels revolved around consistently introducing new, more undeveloped ideas for the sake of novelty.[18] Brad Flick, a level designer for Sonic Mania, also served as inspiration.[21] Copeland researched 16-bit games outside of the Sonic series, mainly Genesis ones, to ensure that Triple Trouble 16-Bit look and felt like a Genesis game.[19] He also compared and contrasted the design of more contemporary Sonic games.[21] Limitations were self-imposed on the art, colors, and graphical effects in order to be faithful to the Genesis' hardware. A tool named F-M Drive, which replicates the sound of the Genesis, was used to create the music and sound effects.[18] While a significant amount of the remake was done by Copeland,[18] numerous collaborators also helped him, mainly with artwork, music composition, and translating the game into different languages.[22]
Triple Trouble 16-Bit was released for Windows on August 2, 2022,[8][23] and for macOS and Android on May 26, 2023,[24] for free via Game Jolt.[15] On August 31, 2023, an update was released adding Amy Rose and super forms for all characters to free play mode, as well as the option to replace lives with the coins system from Sonic Origins.[25]
Reception
Critics highlighted Sonic Triple Trouble 16-Bit's sense of authenticity.[2][4][26] TechRadar considered it a “world-class” fangame and “almost unfailingly authentic”. They complimented the game for remaining exciting while staying faithful to the limitations of the Genesis' hardware.[26] Time Extension also described Triple Trouble 16-Bit as “a spectacle”. They considered the game to be authentic not only to Genesis hardware limitations, but also in its mechanics and inspiration from other Genesis titles. They remarked that the game “celebrates Sega history and retro gaming culture”, and stated that its production value felt official.[2] The soundtrack’s similar sound to that of the Yamaha YM2612 sound chip was highlighted by MeriStation, who felt that it demonstrated the care put into the project. They determined that Triple Trouble 16-Bit expanded upon the original game while retaining its spirit, and considered it a “superb reinterpretation”.[7] VG247, while noting that Triple Trouble 16-Bit wasn’t as polished as an official Sonic game, felt it came close to the quality of one. They described the game as feeling more authentic than other Sonic fangames, which was attributed to it being based on a preexisting official Sonic game. They concluded that the game would be “teetering dangerously close to a 5-star VG247 review” if it were official, but that Sonic Mania and Sonic 3 & Knuckles were superior.[4] Hardcore Gaming 101 also concluded that Triple Trouble 16-Bit did not invalidate the original game, but rather that both were “equally valid works” modeled after the Genesis Sonic games.[3]
The level design was positively received.[2][3][4][5] Time Extension and Hardcore Gaming 101 felt that the game successfully balanced moments of platforming and spectacle.[2][3] Time Extension was also impressed by the levels’ size and gimmicks,[5] and VG247 wrote that level gimmicks were “reused in interesting and inventive ways.”[4] TechRadar considered the expanded levels to be an improvement on the original game. They remarked that, despite the levels being expanded, Triple Trouble 16-Bit managed to preserve the “pleasantly compact feel” of the original.[26] The story's presentation was also praised.[2][3][4] Hardcore Gaming 101 admired the game for its commitment to presenting the story as a "continuous experience" by using seamless transitions between levels.[3] VG247 also appreciated the use of dialogue-free cutscenes for doing “more with less”.[4] Time Extension believed that the level transitions completed the experience, and that the game had a “heightened sense of continuity and storytelling”.[2] The soundtrack was received positively as well.[3][4][7][26] Hardcore Gaming 101 and VG247 felt Triple Trouble 16-Bit successfully iterated on the original compositions,[3][4] and TechRadar described the new compositions as “masterful”.[26]
Notes
References
- ^ Sanaetsuki (December 29, 2018). "「メガドライブ ミニ(仮称)」はどんなハードになるのか。既存のPnP型メガドライブをレビューしつつ考えてみた" [What kind of hardware will the "Mega Drive Mini (tentative name)" be? I thought about it while reviewing the existing PnP-type Mega Drive.]. 4Gamer.net (in Japanese). Archived from the original on May 3, 2024. Retrieved May 1, 2024.
- ^ a b c d e f g h i j k l Buehner, Abram (December 29, 2022). "The Making Of: Sonic Triple Trouble 16-Bit, 2022's Best Fan-Made Reboot". Time Extension. Archived from the original on May 3, 2024. Retrieved February 19, 2024.
- ^ a b c d e f g h i j k l m n Chungus, Apollo (February 18, 2019). "Sonic the Hedgehog Triple Trouble". Hardcore Gaming 101. Archived from the original on February 20, 2024. Retrieved February 19, 2024.
- ^ a b c d e f g h i j Donaldson, Alex (August 10, 2022). "Sonic Triple Trouble 16-bit is a free fan-game – and a worthy successor to Sonic Mania". VG247. Archived from the original on May 3, 2024. Retrieved February 19, 2024.
- ^ a b c Yarwood, Jack (March 8, 2023). "Popular Fan Reboot Sonic Triple Trouble 16-Bit Coming Soon To Android And Mac". Time Extension. Archived from the original on May 3, 2024. Retrieved February 19, 2024.
- ^ Santiago, Ángel (August 3, 2022). "Sonic Triple Trouble recibe un remake fan al estilo 16 bits que puedes jugar gratis desde hoy mismo" [Sonic Triple Trouble gets a 16-bit style fan remake that you can play for free starting today]. HobbyConsolas (in Spanish). Archived from the original on May 3, 2024. Retrieved April 30, 2024.
- ^ a b c Alberto, Francisco (August 4, 2022). "Sonic Triple Trouble 16 bits, continuando el legado de los clásicos de Mega Drive" [Sonic Triple Trouble 16 bits, continuing the legacy of the Mega Drive classics]. MeriStation (in Spanish). Archived from the original on May 3, 2024. Retrieved February 19, 2024.
- ^ a b c Kennedy, Victoria (August 3, 2022). "Sonic Triple Trouble gets fan-made 16-bit makeover". Eurogamer. Archived from the original on May 3, 2024. Retrieved April 30, 2024.
- ^ Sonic the Hedgehog: Triple Trouble (Game Gear) North American manual, p. 5
- ^ Sonic Triple Trouble 16-Bit (Windows) manual, p. 2
- ^ a b Heath, David (August 5, 2023). "The 15 Best Sonic Fan Games". Game Rant. Archived from the original on May 2, 2024. Retrieved April 30, 2024.
- ^ Sonic Triple Trouble 16-Bit (Windows) manual, p. 3
- ^ Sonic 3D Blast (Sega Genesis) North American manual, p. 7
- ^ a b Murray, Sean (August 6, 2022). "Sonic Triple Trouble Jumps From Game Gear To Genesis In Fan-Made Upgrade". TheGamer. Archived from the original on May 3, 2024. Retrieved April 30, 2024.
- ^ a b c d Donaldson, Alex (September 6, 2023). "Can't wait to play Sonic Superstars? One of the best Sonic games just got better - and it's free". VG247. Archived from the original on May 1, 2024. Retrieved May 1, 2024.
- ^ Donaldson, Alex (April 10, 2019). "Sonic 3 A.I.R. is the quality remaster that Sega probably won't release itself". VG247. Archived from the original on May 3, 2024. Retrieved May 1, 2024.
- ^ a b c d e f g Horowitz, Ken (March 23, 2018). "Interview: Noah Copeland (Sonic Triple Trouble Remake)". Sega-16. Archived from the original on May 3, 2024. Retrieved May 1, 2024.
- ^ a b c d e f Pavey, Vince (October 5, 2022). "When We Made… Sonic Triple Trouble 16-Bit". MCV/Develop. Archived from the original on May 3, 2024. Retrieved May 1, 2024.
- ^ a b c Aki-at (September 6, 2022). "SEGAbits @ SAGE 2022: Interview with Noah Copeland on Sonic Triple Trouble 16-BIT – PART ONE". SEGAbits. Archived from the original on May 3, 2024. Retrieved May 1, 2024.
- ^ Lennox, Jesse (October 26, 2022). "The best Sonic fan games". Digital Trends. Archived from the original on May 3, 2024. Retrieved May 1, 2024.
- ^ a b c d Aki-at (September 7, 2022). "SEGAbits @ SAGE 2022: Interview with Noah Copeland on Sonic Triple Trouble 16-BIT – PART TWO". SEGAbits. Archived from the original on May 3, 2024. Retrieved May 1, 2024.
- ^ Noah Copeland (August 2, 2022). Sonic Triple Trouble 16-Bit (Windows). Scene: Credits.
- ^ "Sonic Triple Trouble 16-bit". Archived from the original on May 3, 2024. Retrieved May 1, 2024 – via stt16bit.wixsite.com.
- ^ "FINAL UPDATE! PC, Android, & Mac | Sonic Triple Trouble 16-bit". May 26, 2023. Archived from the original on May 1, 2024. Retrieved May 1, 2024 – via YouTube.
- ^ McFerran, Damien (September 2, 2023). "The Superb 'Sonic Triple Trouble 16-Bit' Gets A Welcome Dose Of Amy Rose". Time Extension. Archived from the original on May 3, 2024. Retrieved April 30, 2024.
- ^ a b c d e Gipp, Stuart (December 27, 2022). "Sonic fangames are quenching the thirst of fans already". TechRadar. Archived from the original on May 3, 2024. Retrieved February 19, 2024.