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==Development== |
==Development== |
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''Red Dead Redemption'' is a [[spiritual successor]] to ''[[Red Dead Revolver]]''.<ref>{{cite web|url=http://www.rockstargames.com/newswire/article/4481/asked-answered-red-dead-redemption-multiplayer-posses-episodes-f.html|title=Asked & Answered: Red Dead Redemption Multiplayer Posses, Episodes from Liberty City, and Much More|publisher=[[Rockstar Games]] }}</ref> A trailer of the project was sent to a select number of people at a [[Sony]] conference in 2005, promoting the release of the PlayStation 3 system. The trailer was a [[Technology demonstration|tech demo]] of [[Rockstar Advanced Game Engine|RAGE]] set in a western setting referred to as ''Old West Project'' and a sequel to ''Red Dead Revolver''. The trailer circulated throughout the Internet.<ref name="Old West Project">{{cite web | url = http://www.youtube.com/watch?v=cLE1oRjxyJA | title = Red Dead Redemption 2005 Teaser | publisher = RockstarWatch |
''Red Dead Redemption'' is a [[spiritual successor]] to ''[[Red Dead Revolver]]''.<ref>{{cite web|url=http://www.rockstargames.com/newswire/article/4481/asked-answered-red-dead-redemption-multiplayer-posses-episodes-f.html|title=Asked & Answered: Red Dead Redemption Multiplayer Posses, Episodes from Liberty City, and Much More|publisher=[[Rockstar Games]] }}</ref> A trailer of the project was sent to a select number of people at a [[Sony]] conference in 2005, promoting the release of the PlayStation 3 system. The trailer was a [[Technology demonstration|tech demo]] of [[Rockstar Advanced Game Engine|RAGE]] set in a western setting referred to as ''Old West Project'' and a sequel to ''Red Dead Revolver''. The trailer circulated throughout the Internet.<ref name="Old West Project">{{cite web | url = http://www.youtube.com/watch?v=cLE1oRjxyJA | title = Red Dead Redemption 2005 Teaser | publisher = RockstarWatch | accessdate =May 12, 2010 | date = May 26, 2007}}</ref> |
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Production had finally began in early 2008 after work had finished on ''[[Manhunt 2]]'' and ''[[Bully: Scholarship Edition]]''. It was originally titled during development as '''''RDR2''''' and was aimed for release on the [[PlayStation 2]] and [[Xbox]].<ref>{{cite web|url=http://www.computerandvideogames.com/297658/news/rockstars-secret-xbox-360-game-unmasked/|title=We Are The Mods revealed; Red Dead originally made for Xbox/PS2|publisher=[[Computer and Video Games]]|date=April 11, 2011}}</ref> On February 3, 2009, Rockstar Games officially announced the game.<ref>{{cite web |title=Red Dead Redemption Announced|publisher= |
Production had finally began in early 2008 after work had finished on ''[[Manhunt 2]]'' and ''[[Bully: Scholarship Edition]]''. It was originally titled during development as '''''RDR2''''' and was aimed for release on the [[PlayStation 2]] and [[Xbox]].<ref>{{cite web|url=http://www.computerandvideogames.com/297658/news/rockstars-secret-xbox-360-game-unmasked/|title=We Are The Mods revealed; Red Dead originally made for Xbox/PS2|publisher=[[Computer and Video Games]]|date=April 11, 2011}}</ref> On February 3, 2009, Rockstar Games officially announced the game.<ref>{{cite web |title=Red Dead Redemption Announced |publisher=[[IGN]] |author=Martin Robinson |date=February 4, 2009 |url=http://au.ign.com/articles/2009/02/04/red-dead-redemption-announced |accessdate=April 3, 2013 }}</ref> In the April 2009 edition of ''[[Game Informer]]'', ''Red Dead Redemption'' was listed as being for the PlayStation 3, Xbox 360, and (erroneously) for the PC. On June 10, 2009, a representative for [[Rockstar Games]] stated, in a comment on their website: "As of now, there are no current plans to bring ''Red Dead Redemption'' to the PC platform. If that should change, we will let you know."<ref>[http://www.rockstargames.com/newswire/article/6201/red-dead-redemption-people-of-the-west-screensaver-update.html#comments Rockstar comment]. R* Y June 10, 2010 at 2:34pm |
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"@XShady08X As of now, there are no current plans to bring ''Red Dead Redemption'' to the PC platform. If that should change, we will let you know."</ref> |
"@XShady08X As of now, there are no current plans to bring ''Red Dead Redemption'' to the PC platform. If that should change, we will let you know."</ref> |
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On November 25, 2009, Rockstar confirmed the game would be released in April, 2010.<ref>{{cite web|last=Robinson |first=Andy |url=http://www.computerandvideogames.com/228197/red-dead-redemption-release-date-nailed/ |title=News: Red Dead Redemption release date nailed |publisher=[[Computer And Video Games]] |date=November 25, 2009 |accessdate=June 19, 2012}}</ref> A new trailer, "My Name is John Marston," was released a week later, on Tuesday, December 1, which confirmed the game's release date for April 27, 2010.<ref>{{cite web|last=Robinson |first=Andy |url=http://www.computerandvideogames.com/228624/red-dead-redemption-trailer-released-officially/ |title=News: Red Dead Redemption trailer released (officially) |publisher=[[Computer And Video Games]] |date=December 1, 2009 |accessdate=June 19, 2012}}</ref> On March 4, 2010, Rockstar pushed the game back to May for the "optimal time frame" for release.<ref>{{cite web|last=Jackson |first=Mike |url=http://www.computerandvideogames.com/237608/red-dead-redemption-delayed-to-may/ |title=News: Red Dead Redemption delayed to May |publisher=[[Computer And Video Games]] |date=March 4, 2010 |accessdate=June 19, 2012}}</ref> Rockstar said that its decision to delay ''Red Dead Redemption'' to May was to allow its developers to "polish and fine-tune" the game before its eventual outing.<ref>{{cite web|last=Jackson |first=Mike |url=http://www.computerandvideogames.com/237674/red-dead-delay-is-for-fine-tuning/ |title=News: Red Dead delay is for 'fine-tuning' |publisher=[[Computer And Video Games]] |date=March 4, 2010 |accessdate=June 19, 2012}}</ref> Overall, ''Red Dead Redemption'' took over 800 people and nearly six years to complete, with a total cost estimated at approximately $80m - $100m million, making it one of the most expensive games ever developed.<ref>{{cite web|last=Ingham |first=Tim |url=http://www.computerandvideogames.com/246697/red-dead-redemption-gets-another-winning-review/ |title=News: Red Dead Redemption gets another winning review |publisher=[[Computer And Video Games]] |date=May 16, 2010 |accessdate=June 19, 2012}}</ref> Several trailers were released to showcase numerous characters, gameplay features, and multiplayer modes that would be featured in the final release. |
On November 25, 2009, Rockstar confirmed the game would be released in April, 2010.<ref>{{cite web|last=Robinson |first=Andy |url=http://www.computerandvideogames.com/228197/red-dead-redemption-release-date-nailed/ |title=News: Red Dead Redemption release date nailed |publisher=[[Computer And Video Games]] |date=November 25, 2009 |accessdate=June 19, 2012}}</ref> A new trailer, "My Name is John Marston," was released a week later, on Tuesday, December 1, which confirmed the game's release date for April 27, 2010.<ref>{{cite web|last=Robinson |first=Andy |url=http://www.computerandvideogames.com/228624/red-dead-redemption-trailer-released-officially/ |title=News: Red Dead Redemption trailer released (officially) |publisher=[[Computer And Video Games]] |date=December 1, 2009 |accessdate=June 19, 2012}}</ref> On March 4, 2010, Rockstar pushed the game back to May for the "optimal time frame" for release.<ref>{{cite web|last=Jackson |first=Mike |url=http://www.computerandvideogames.com/237608/red-dead-redemption-delayed-to-may/ |title=News: Red Dead Redemption delayed to May |publisher=[[Computer And Video Games]] |date=March 4, 2010 |accessdate=June 19, 2012}}</ref> Rockstar said that its decision to delay ''Red Dead Redemption'' to May was to allow its developers to "polish and fine-tune" the game before its eventual outing.<ref>{{cite web|last=Jackson |first=Mike |url=http://www.computerandvideogames.com/237674/red-dead-delay-is-for-fine-tuning/ |title=News: Red Dead delay is for 'fine-tuning' |publisher=[[Computer And Video Games]] |date=March 4, 2010 |accessdate=June 19, 2012}}</ref> Overall, ''Red Dead Redemption'' took over 800 people and nearly six years to complete, with a total cost estimated at approximately $80m - $100m million, making it one of the most expensive games ever developed.<ref>{{cite web|last=Ingham |first=Tim |url=http://www.computerandvideogames.com/246697/red-dead-redemption-gets-another-winning-review/ |title=News: Red Dead Redemption gets another winning review |publisher=[[Computer And Video Games]] |date=May 16, 2010 |accessdate=June 19, 2012}}</ref> Several trailers were released to showcase numerous characters, gameplay features, and multiplayer modes that would be featured in the final release. |
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''Red Dead Redemption'' was rated M by the [[Entertainment Software Rating Board]] in Canada and the United States, |
''Red Dead Redemption'' was rated M by the [[Entertainment Software Rating Board]] in Canada and the United States, 18 by the [[Pan European Game Information]] and [[British Board of Film Classification]] in Europe,<ref>{{cite web|url=http://www.bbfc.co.uk/website/Classified.nsf/e8ea0df3a881175480256d58003cb570/1ee8a0a3d35ca99580257712005b128e?OpenDocument|title=Red Dead Redemption rated 18 by the BBFC|date=April 27, 2010|publisher=[[British Board of Film Classification]]|accessdate=April 28, 2010}}</ref> MA15+ by the [[Australian Classification Board]] in Australia.<ref name="esrb-and-oflc"/> Z by the [[Computer Entertainment Rating Organization]] in Japan, and R16 by the [[Office of Film and Literature Classification (New Zealand)|Office of Film and Literature Classification]] in New Zealand. |
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===Controversy=== |
===Controversy=== |
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| runtime = 29 minutes |
| runtime = 29 minutes |
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In North America, television network [[Fox Broadcasting Company|Fox]] presented '''''Red Dead Redemption: The Man from Blackwater''''', a half-hour [[machinima]] short film directed by [[John Hillcoat]] on May 29, 2010.<ref>{{cite web|url=http://www. |
In North America, television network [[Fox Broadcasting Company|Fox]] presented '''''Red Dead Redemption: The Man from Blackwater''''', a half-hour [[machinima]] short film directed by [[John Hillcoat]] on May 29, 2010.<ref name="IMDb" >{{cite web|url=http://www.imdb.com/title/tt1663668/ |title=Red Dead Redemption: The Man from Blackwater (2010) |publisher=[[Internet Movie Database]] |accessdate=April 3, 2013 }}</ref> It was broadcast in the United Kingdom on June 5, 2010. The film explores an alternate take of the main storyline's first act, in which John arrives at Blackwater and attempts to find and kill Bill Williamson, who flees at the end of the film. Shortly after release, the whole film became watchable through Rockstar's official website.<ref>{{cite web |url=http://www.rockstargames.com/videos#/video:4861?game=1&video=4861 |title=Red Dead Redemption — A Short Film From Red Dead Redemption |accessdate=July 8, 2010 |publisher=[[Rockstar Games]] }}</ref> |
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Many of the voice actors of many characters from the game also starred in the film. These voice actors include Rob Wiethoff as John Marston, Kevin Glikmann as Seth Briars, [[Don Creech]] as Nigel West Dickens, Anthony De Longis as Marshal Leigh Johnson, Steve J. Palmer as Bill Williamson, among many others.<ref |
Many of the voice actors of many characters from the game also starred in the film. These voice actors include Rob Wiethoff as John Marston, Kevin Glikmann as Seth Briars, [[Don Creech]] as Nigel West Dickens, Anthony De Longis as Marshal Leigh Johnson, Steve J. Palmer as Bill Williamson, among many others.<ref name="IMDb"/> |
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http://www.imdb.com/title/tt1663668/ |title=Red Dead Redemption: The Man from Blackwater |accessdate=3 April 2013 |publisher=[[Internet Movie Database]] }}</ref> |
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===Downloadable content=== |
===Downloadable content=== |
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Since its release, the game has received a large number of awards. It won several Game of the Year awards from media outlets such as [[GameSpy]],<ref>{{cite web|url=http://www.gamespy.com/articles/114/1141516p9.html |title=GameSpy Game of the Year 2010 |publisher=[[Gamespy]] |date= |accessdate=June 19, 2012}}</ref> [[GameSpot]],<ref>{{cite web|url=http://www.gamespot.com/best-of-2010/game-of-the-year/index.html |title=GameSpot Game of the Year 2010 |publisher=[[Gamespot]] |date= |accessdate=June 19, 2012}}</ref> ''[[Good Game]]'',<ref>{{cite web|url=http://www.abc.net.au/tv/goodgame/stories/s3085973.htm|title=GG Awards 2010 - Game of the Year|publisher=[[Australian Broadcasting Corporation]] |accessdate=December 15, 2010}}</ref> [[Computer and Video Games]],<ref>{{cite web|url=http://www.computerandvideogames.com/article.php?id=280101|title=Feature: The Top 10 Games of 2010|publisher=[[Computer And Video Games]] |accessdate=December 22, 2010}}</ref> and [[Machinima.com]],<ref>{{cite web|url=http://blog.machinima.com/insidegaming/2010/12/11/machinima-com-announces-2010-inside-gaming-awards-winners|title=Machinima.com announces 2010 Inside Gaming Awards Winners|publisher=[[Machinima]]|accessdate=December 14, 2010}}</ref> among others.<ref>{{cite web|url=http://www.gamespot.com/best-of-2010/special-achievement/index.html?page=1|title=The Platinum Chalice Awards 2010|publisher=[[Gamespot]] |accessdate=December 20, 2010}}</ref><ref>{{cite web|url=http://cnettv.cnet.com/best-video-games-2010/9742-1_53-50097336.html|title=Best Video Games of 2010|publisher=[[CNET|C{{!}}NET]]|accessdate=December 15, 2010}}</ref><ref>{{cite web|url=http://www.gamesradar.com/f/the-platinum-chalice-awards-2010/a-2010121616912603042/p-6|title=The Platinum Chalice Awards 2010|publisher=GamesRadar|accessdate=December 20, 2010}}</ref> The game's music also received awards for its original score from GameSpot, Machinima.com, and [[Spike TV]].<ref name="spike vgas">{{cite web|url=http://www.spike.com/event/vga2010/|title=Spike Video Game Awards 2010|publisher=[[Spike (TV channel)|Spike TV]]|accessdate=December 14, 2010}}</ref> [[José González]] also received an award from Spike for his original song, "Far Away".<ref name="spike vgas" /> The graphics received honors at the Korean Games Conference,<ref>{{cite web|url=http://us.aving.net/news/view.php?articleId=168909&mn_name=news|title=KGC Awards|publisher=AVING USA |accessdate=December 15, 2010}}</ref> and from the television program ''Good Game''.<ref>{{cite web|url=http://www.abc.net.au/tv/goodgame/stories/s3085952.htm|title=GG Awards 2010 - Best Graphics|publisher=[[Australian Broadcasting Corporation]] |accessdate=December 24, 2010}}</ref> ''[[Red Dead Redemption: Undead Nightmare]]'' also received Best Downloadable content awards from Spike TV, G4 TV and [[Game Revolution]].<ref name="spike vgas" /><ref>{{cite web|url=http://g4tv.com/articles/73136/The-Best-Video-Games-of-2010---X-Plays-Best-Of-Awards-|title=X-Play's The Best Video Games of 2010|publisher=[[G4TV]]|accessdate=December 14, 2010}} {{Dead link|date=June 2011}}</ref><ref>{{cite web|url=http://www.gamerevolution.com/manifesto/2010-gr-awards-best-dlc-3547|title=Game Revolution: 2010 GR Awards — Best DLC Add-on |publisher=[[Game Revolution]] |accessdate=December 24, 2010}}</ref> |
Since its release, the game has received a large number of awards. It won several Game of the Year awards from media outlets such as [[GameSpy]],<ref>{{cite web|url=http://www.gamespy.com/articles/114/1141516p9.html |title=GameSpy Game of the Year 2010 |publisher=[[Gamespy]] |date= |accessdate=June 19, 2012}}</ref> [[GameSpot]],<ref>{{cite web|url=http://www.gamespot.com/best-of-2010/game-of-the-year/index.html |title=GameSpot Game of the Year 2010 |publisher=[[Gamespot]] |date= |accessdate=June 19, 2012}}</ref> ''[[Good Game]]'',<ref>{{cite web|url=http://www.abc.net.au/tv/goodgame/stories/s3085973.htm|title=GG Awards 2010 - Game of the Year|publisher=[[Australian Broadcasting Corporation]] |accessdate=December 15, 2010}}</ref> [[Computer and Video Games]],<ref>{{cite web|url=http://www.computerandvideogames.com/article.php?id=280101|title=Feature: The Top 10 Games of 2010|publisher=[[Computer And Video Games]] |accessdate=December 22, 2010}}</ref> and [[Machinima.com]],<ref>{{cite web|url=http://blog.machinima.com/insidegaming/2010/12/11/machinima-com-announces-2010-inside-gaming-awards-winners|title=Machinima.com announces 2010 Inside Gaming Awards Winners|publisher=[[Machinima]]|accessdate=December 14, 2010}}</ref> among others.<ref>{{cite web|url=http://www.gamespot.com/best-of-2010/special-achievement/index.html?page=1|title=The Platinum Chalice Awards 2010|publisher=[[Gamespot]] |accessdate=December 20, 2010}}</ref><ref>{{cite web|url=http://cnettv.cnet.com/best-video-games-2010/9742-1_53-50097336.html|title=Best Video Games of 2010|publisher=[[CNET|C{{!}}NET]]|accessdate=December 15, 2010}}</ref><ref>{{cite web|url=http://www.gamesradar.com/f/the-platinum-chalice-awards-2010/a-2010121616912603042/p-6|title=The Platinum Chalice Awards 2010|publisher=GamesRadar|accessdate=December 20, 2010}}</ref> The game's music also received awards for its original score from GameSpot, Machinima.com, and [[Spike TV]].<ref name="spike vgas">{{cite web|url=http://www.spike.com/event/vga2010/|title=Spike Video Game Awards 2010|publisher=[[Spike (TV channel)|Spike TV]]|accessdate=December 14, 2010}}</ref> [[José González]] also received an award from Spike for his original song, "Far Away".<ref name="spike vgas" /> The graphics received honors at the Korean Games Conference,<ref>{{cite web|url=http://us.aving.net/news/view.php?articleId=168909&mn_name=news|title=KGC Awards|publisher=AVING USA |accessdate=December 15, 2010}}</ref> and from the television program ''Good Game''.<ref>{{cite web|url=http://www.abc.net.au/tv/goodgame/stories/s3085952.htm|title=GG Awards 2010 - Best Graphics|publisher=[[Australian Broadcasting Corporation]] |accessdate=December 24, 2010}}</ref> ''[[Red Dead Redemption: Undead Nightmare]]'' also received Best Downloadable content awards from Spike TV, G4 TV and [[Game Revolution]].<ref name="spike vgas" /><ref>{{cite web|url=http://g4tv.com/articles/73136/The-Best-Video-Games-of-2010---X-Plays-Best-Of-Awards-|title=X-Play's The Best Video Games of 2010|publisher=[[G4TV]]|accessdate=December 14, 2010}} {{Dead link|date=June 2011}}</ref><ref>{{cite web|url=http://www.gamerevolution.com/manifesto/2010-gr-awards-best-dlc-3547|title=Game Revolution: 2010 GR Awards — Best DLC Add-on |publisher=[[Game Revolution]] |accessdate=December 24, 2010}}</ref> |
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At the [[Spike Video Game Awards|2010 Spike Video Game Awards]], ''Red Dead Redemption'' won the Game of the Year, Best Song in a Game ("Far Away" by [[José González]]), Best Original Score and Best DLC (''[[Red Dead Redemption: Undead Nightmare|Undead Nightmare]]'') awards.<ref name="spikevga2010">{{cite web |
At the [[Spike Video Game Awards|2010 Spike Video Game Awards]], ''Red Dead Redemption'' won the Game of the Year, Best Song in a Game ("Far Away" by [[José González]]), Best Original Score and Best DLC (''[[Red Dead Redemption: Undead Nightmare|Undead Nightmare]]'') awards.<ref name="spikevga2010">{{cite web |author=[http://community.spike.com/profile/VGA VGA] |url=http://www.spike.com/articles/ka13nu/video-game-awards-video-game-awards-2010-winners |title=Video Game Awards 2010 Winners |publisher=[[Spike (TV channel)|Spike]] |date=October 27, 2011 |accessdate=April 3, 2013 }}</ref> |
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Revision as of 13:27, 3 April 2013
Red Dead Redemption | |
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Developer(s) | Rockstar San Diego Additional work by: Rockstar North |
Publisher(s) | Rockstar Games |
Director(s) | Ted Carson (technical) Josh Bass (art) Daren Bader (art) |
Producer(s) | Steve Martin David Kunkler Josh Needleman John Ricchio |
Designer(s) | Christian Cantamessa (lead) Leslie Benzies Alan Blaine Silas Morse |
Programmer(s) | Michael Krehan (lead) Tom Shepherd Tim Laubach Fredrik Färnström |
Artist(s) | Nick Trifunovic (lead) George Davis |
Writer(s) | Dan Houser Michael Unsworth Christian Cantamessa |
Composer(s) | Bill Elm Woody Jackson |
Series | Red Dead |
Engine | RAGE Euphoria |
Platform(s) | PlayStation 3 Xbox 360 |
Genre(s) | Open world, third-person shooter, action-adventure |
Mode(s) | Single-player, multiplayer |
Red Dead Redemption is an open world action-adventure Western video game, developed by Rockstar San Diego and published by Rockstar Games. It was released for the PlayStation 3 and Xbox 360 on May 18, 2010. It is a spiritual successor to 2004's Red Dead Revolver. Most of the game's story takes place in the year 1911, during the decline of the American Frontier. The game follows John Marston, a former outlaw, while he sets out to hunt down his former gang members. Marston's wife and son are taken hostage by the government in ransom for his services as a bounty hunter. Having no other choice, he sets out to bring his three former gang members to justice.
After the game's release, several additions were released for it as downloadable content (DLC). The Undead Nightmare DLC, which was also released as a standalone game, added a new single-player experience, in which John Marston searches for a cure for an infectious zombie plague that has swept across the Old West.
Upon its release, Red Dead Redemption was met with universal critical acclaim, averaging approximately 95/100, 94% and 9.3/10 on review aggregate websites Metacritic, GameRankings and GameStats, respectively, making it one of the highest-rated video games of all time. It won several "Game of the Year" awards. Reviewers praised the visuals, music, voice acting, open world gameplay and the story. As of February 2012, the Red Dead franchise has sold over 13 million copies. IGN also praised the game highly, ranking it #3 on their list of best games this generation. A Game of the Year Edition containing all additional content was released in October 2011.
Gameplay
Red Dead Redemption is an open world game. Players can interact with the environment and engage in combat with enemies, using various firearms. Different breeds of horses are the main forms of transportation, which come in a variety of quality. These horses must be tamed, however, in order to use them.[4]
In addition to following the main storyline, players can take part in random events they encounter as they explore the game world. These include public hangings, ambushes, pleas for assistance, stranger encounters, ride-by shootings, and dangerous animal attacks. For example, if a group of people ride into town firing guns in the air, the player can kill them, and will receive a bonus of honor and fame. Players can take part in optional side activities. Most of these activities give the player money, which can be spent at various stores to buy new weapons, medicine, outfit pieces, and horses, among other things. These side activities include dueling, which will take place in a setting of the town or square and work like the old standoff, in which the player pulls the gun and shoots; bounty hunting, which can be done for community service or to gain money, and can be accessed via Wanted posters; herb collecting, in which the player gathers exotic plants from around the game mp and sell it in a town; gambling, which is often found at a gambling hall where people can be found playing games such as poker and Five Finger Fillet; and hunting, in which the player can kill wild animals and skin their hides.
Red Dead Redemption makes use of a morality system where players have the ability to gain positive or negative honor. Some of the ways to gain positive honor include taking an outlaw alive instead of killing him, or saving a woman from kidnapping. Negative honor can be gained for committing crimes including killing or robbing civilians. This works along with another system, fame, showing and governing how people react based on Marston's honor status. If Marston has negative honor, lawmen and civilians will usually say obscenities to Marston and feel insecure around him; lawmen will even threaten to kill him next time they see him. If he has positive honor, lawmen and civilians will usually greet him and feel safe around him.[5] A high negative rating can result in a town's establishments closing their doors as soon as the player arrives. As Marston's fame and honor increase bounty hunters think twice about attempting an arrest and people turn away from his criminal behavior. Marston can, however, prevent his honor or fame from being altered by wearing a bandana, making him unrecognizable.
As a way of traveling across the large map of the West, Marston can utilize trains to get from place to place quickly, but he can also stop the train by threatening or killing the passengers or driver. Furthermore he can crack into safes either on trains, or in banks in towns like Armadillo and Blackwater, to get money; these various acts of crime will increase his bounty and reduce honor.
Combat
Gunfights in Red Dead Redemption are conducted using a third-person system. The player can take cover, target a specific person, blindfire, and free aim. Individual body parts can also be targeted, in order to take targets down non-lethally, and capture them alive. When the player shoots an enemy, the game engine uniquely creates the AI reactions and movements depending on where they were hit. John Marston can choose from period-accurate weapons including revolvers, pistols, lever or bolt-action rifles, shotguns, sniper rifles, knives, explosives, lassos, mounted gatling guns, and cannons.[6]
A combat feature that Marston can use is the Dead Eye targeting system. Dead Eye is used in a bullet time-like manner, allowing the player to slow down time to place a precise shot or paint in multiple shots on the body parts of one or multiple enemies. When the targeting sequence ends, Marston will fire in extremely quick succession on targeted people and objects, displaying his impressive ability as a gunslinger.
Adopted from the Grand Theft Auto series, Red Dead Redemption has a modified wanted system. When the player commits a crime such as killing people near witnesses, some will run to the nearest police station. The player can bribe them or kill them before they reach the station. If a crime is committed near a police officer, the wanted meter immediately appears along with a bounty count which increases with each crime committed. If Marston's bounty becomes high enough he will pursued by either the U.S Marshal's if wanted in New Austin or West Elizabeth or by the Mexican Army if wanted in Nuevo Pariso. To evade law enforcement in pursuit, John Marston must escape a circular zone until the wanted meter disappears. It is also possible to kill all lawmen in a town to have the wanted meter disappear, though depending on the town however, it can be difficult because their numbers allow them to take Marston down quickly. Despite the chase being aborted, a bounty is placed upon John which will cause bounty hunters to come after him in the wilderness. It is impossible to surrender to these bounty hunters by putting away Marston's weapon and standing still as they will kill him regardless. Only law enforcement in towns and posses will accept surrenders. The police will continue to chase Marston unless he pays his bounty at a telegraph station or presents a pardon letter. When arrested, Marston pays off his bounty and is then released. If the player does not have enough money to pay back the bounty, the police will assign bounty hunting activities.
Multiplayer
Red Dead Redemption includes online multiplayer with a maximum of 16 players per session. Every multiplayer game, both free-for-all and team based, will begin with a Mexican standoff. Survivors of the standoff will be able to move to any part of the battlefield in preparation for respawning enemies. Crates in the environment will contain extra weapons, ammo, as well as recharge Dead-Eye powers, which has all the features of the single player version except it will not be in slow motion. Players can level up and complete weapon challenges giving rewards such as new character models, golden weapon skins, new titles, and new mount breeds. New multiplayer modes, such as Stronghold mode, have been added in the Liars and Cheats pack.[7] The Undead Nightmare pack included two new games modes: Undead overrun mode, and Land Grab. It also included eight new zombie characters.
Both regular and team versions of Shootout mode follows a traditional deathmatch scenario where players or teams must accumulate the most kills. Many Capture the Flag variants are also available. Hold Your Own is a traditional capture the flag, where each team has their own bag of gold to defend from the enemy team. Grab The Bag has both teams attacking one bag placed in a section of the map. Gold Rush is a free-for-all variant, trying to grab and keep as many bags, spawned all across the map, as possible. Red Dead Redemption features free roam gameplay. All players in the server can form and join player parties, named "posses", of up to eight players and taking part in activities such as attacking computer-controlled gang hideouts or other player posses, go hunting, and create in-server matches.[8]
Synopsis
Setting
Red Dead Redemption covers two fictitious counties and a state: New Austin, West Elizabeth, and Nuevo Paraiso. New Austin and West Elizabeth are adjacent to each other and share a border with Mexico. Nuevo Paraiso is a Mexican state, separated from U.S. territory by the San Luis river, which forms the border. The game takes place in 1911 (and 1914), featuring the penultimate year (and two years after the end) of the American Frontier and the cowboy and outlaw archetypes that shaped it. The landscape of the Wild West is beginning to fade and modern technologies are beginning to appear, like automobiles, machine guns, oil drilling projects, and the rumored airplane.
Plot
The game begins in 1911, where John Marston, a former outlaw, is taken from his family by the Bureau of Investigation. They state Marston will be granted amnesty if he brings the remaining members of his old gang to justice. Marston agrees and sets off to track Bill Williamson, who now runs his own gang. Marston confronts Williamson at his stronghold, Fort Mercer, only to be shot and left for dead. A local rancher, Bonnie MacFarlane, finds him wounded and takes him to her ranch for recovery. Several days later, Marston begins repaying the MacFarlanes for their help in the form of odd-jobs around the ranch. During this time he works with a U.S. Marshal, Leigh Johnson, and his deputies, a snake-oil merchant and con man, Nigel West Dickens, grave robber, Seth Briars, and an arms dealer known as Irish. He performs various tasks and favours in exchange for help with an attack on Fort Mercer. Marston and his group breach the fort and defeat Williamson's gang only to find that Williamson had already fled to Mexico to seek help from Javier Escuella, another member of Marston's former gang.
In Mexico, Marston works with Mexican Army Colonel Agustín Allende and Captain Vicente de Santa, to help put down a rebellion in return for Allende delivering him Escuella and Williamson. However, Allende attempts to betray Marston, forcing him to side with the rebels. With the help of elderly gunslinger, Landon Ricketts, and the rebel leader, Abraham Reyes, Marston leads an assault on Allende's palace. Escuella is dealt with and Marston and Reyes invade the Mexican base where they kill both Williamson and Allende. Reyes takes charge of the Mexican government, and Marston returns to his farm.
Much to his dismay, two Bureau agents named Edgar Ross and Archer Fordham will not let Marston return to his family until Dutch van der Linde, leader of Marston's former gang, is killed. He joins Ross, Fordham and a group of soldiers in an attack on Dutch's hideout. Marston chases Dutch to a cliff overlooking the river and mountains. Dutch ultimately chooses to commit suicide, backing off a cliff to his death. Moments before he dies, he warns Marston that the government will just find another "monster" to justify their pay. Marston is released from his deal with the government and returns to his family at his farm. After some time Marston is forced to repel a surprise attack on his ranch from Ross and government agents, who decide he must pay for his crimes despite their deal. He manages to get his family to safety but stays behind to hold back the attackers. Despite a valiant last stand he is shot multiple times by Ross and his men. He is buried by his family on the hill overlooking the ranch.
The game then moves three years ahead to 1914, where Marston's son Jack stands over the graves of his parents. He walks away to search for the now retired Ross. Jack eventually finds Ross hunting on a riverbank in Mexico. The two duel, with Jack emerging the victor. Walking away, Jack looks down at his gun in confusion; while he has avenged his father, Jack was dangerously close to becoming an outlaw himself—the very life that his father died to prevent. A newspaper summarizes the fate of John Marston's companions. Marshal Leigh Johnson retired from Armadillo, and then moved as far as possible from the town. Abraham Reyes, though promising to lead Mexico into an age of freedom, was consumed by power and became a tyrant. Bonnie MacFarlane eventually married. Irish shot himself dead in an outhouse when his gun accidentally discharged. Seth Briars eventually found the treasure he was looking for and became rich. Finally, Landon Ricketts passed away quietly in his sleep.
Development
Red Dead Redemption is a spiritual successor to Red Dead Revolver.[9] A trailer of the project was sent to a select number of people at a Sony conference in 2005, promoting the release of the PlayStation 3 system. The trailer was a tech demo of RAGE set in a western setting referred to as Old West Project and a sequel to Red Dead Revolver. The trailer circulated throughout the Internet.[10]
Production had finally began in early 2008 after work had finished on Manhunt 2 and Bully: Scholarship Edition. It was originally titled during development as RDR2 and was aimed for release on the PlayStation 2 and Xbox.[11] On February 3, 2009, Rockstar Games officially announced the game.[12] In the April 2009 edition of Game Informer, Red Dead Redemption was listed as being for the PlayStation 3, Xbox 360, and (erroneously) for the PC. On June 10, 2009, a representative for Rockstar Games stated, in a comment on their website: "As of now, there are no current plans to bring Red Dead Redemption to the PC platform. If that should change, we will let you know."[13]
Rockstar co-founder Dan Houser stated that Red Dead Redemption was "a nightmare" to create and that development of the game was a "massive headache" from a technical perspective.[14] Rockstar themselves called Red Dead Redemption "more ambitious" than Grand Theft Auto IV, and claimed that Red Dead Redemption would surpass even its own GTA IV to become "the ultimate open world game".[15][16] Rockstar UK boss Neil Stephen told MCV that "This title is incredibly beautiful and on an unprecedented scale," and that Rockstar has "very high expectations" for the game.[17] Like previous games by Rockstar, including Rockstar Games Presents Table Tennis, Grand Theft Auto IV and Grand Theft Auto: Episodes from Liberty City, Red Dead Redemption was made using the Rockstar Advanced Game Engine (RAGE) and the Euphoria engine.[18]
On November 25, 2009, Rockstar confirmed the game would be released in April, 2010.[19] A new trailer, "My Name is John Marston," was released a week later, on Tuesday, December 1, which confirmed the game's release date for April 27, 2010.[20] On March 4, 2010, Rockstar pushed the game back to May for the "optimal time frame" for release.[21] Rockstar said that its decision to delay Red Dead Redemption to May was to allow its developers to "polish and fine-tune" the game before its eventual outing.[22] Overall, Red Dead Redemption took over 800 people and nearly six years to complete, with a total cost estimated at approximately $80m - $100m million, making it one of the most expensive games ever developed.[23] Several trailers were released to showcase numerous characters, gameplay features, and multiplayer modes that would be featured in the final release.
Red Dead Redemption was rated M by the Entertainment Software Rating Board in Canada and the United States, 18 by the Pan European Game Information and British Board of Film Classification in Europe,[24] MA15+ by the Australian Classification Board in Australia.[25] Z by the Computer Entertainment Rating Organization in Japan, and R16 by the Office of Film and Literature Classification in New Zealand.
Controversy
In January 2010, a blog post published on Gamasutra written by the "Rockstar Spouse" pointed out the unethical practices used at Rockstar San Diego during this game's development, including 12 hour days and six day weeks, with lower-than-the-industry-average salary increase. A few commenters on the blog who claimed to have worked at Rockstar San Diego at some point mentioned that the project is "an organic disaster of the most epic proportions", that the game has been in development for more than four years, and that game developers from Rockstar Toronto, Vancouver, Leeds, New England, and even the Midnight Club team at San Diego had to be transferred over to work on the game to finish it.[26] In April 2010, an email sent by Rockstar PR to a reviewer from the Australian magazine Zoo was published on several online websites, reporting that Rockstar was requesting Zoo's review of the game reflected "the huge achievement" the company had made making Red Dead Redemption.[27]
Marketing and release
In North America, GameStop and Rockstar collaborated on a pre-order bonus in which customers could vote for one of three outfits that Marston could unlock in the game. Each outfit came with a different bonus. The "Savvy Merchant" would halve the purchasing price of ammunition and guns and double the selling price for ammunition and guns. The "Expert Hunter" would double the amount of money the player could get from selling hides of animals. The winner was the "Deadly Assassin" outfit, which allows Marston to regenerate slow-mo "Dead-Eye" targeting twice as fast. Voting was open to all, but only those who pre-ordered the game through Gamestop received the winning outfit.[28] However, Rockstar announced that in an upcoming patch to fix several issues players are experiencing, they will release the other two outfits for all users free of charge.[29] Rockstar announced that the other outfits of the contest will be available through a future title update.[30]
Along with the GameStop preorder special, there were several other bonuses available through other store chains throughout the world. The "War Horse" is a black horse with a white mane, tail and markings considered "rare", as well as being faster and having more health than any other horse in the game.[31] The "Golden Guns" reward increases fame with each kill, allowing users to progress more quickly up the ladder of fame.[31] The official online Rockstar Games store, the Rockstar Warehouse, offers a Red Dead Redemption T-shirt as the pre-order bonus. Walmart offered a $20 gift card and also a deck of playing cards that are used in game. A limited edition version of Red Dead Redemption mainly featured redeemable codes for the Deadly Assassin and the official soundtrack while other countries also received the War Horse and the golden guns.[32][33]
Exclusive additional content such as a new gang hideout and an outfit from one of the game's gangs, is available for the PlayStation 3 version of the game.[34] Both Xbox 360 and PlayStation 3 versions features rewards respectively for Avatars and the social network PlayStation Home. The Rockstar Games Social Club is a website that displays the gameplay statistics of registered users and feature competitions and awards based on player activity within the game. The game was featured on NASCAR driver Joey Logano's #20 Toyota Camry in the Nationwide Series running of the O'Reilly 300 at Texas Motor Speedway on April 17, 2010.[35] Logano drove the Red Dead Redemption car again in June 2010 at the New Hampshire Motor Speedway.[36] [37]
Film
Red Dead Redemption: The Man from Blackwater | |
---|---|
Directed by | John Hillcoat |
Written by | Dan Houser Michael Unsworth Christian Cantamessa |
Starring | Rob Wiethoff Kevin Glikmann Don Creech Anthony De Longis |
Production company | |
Distributed by | Fox Broadcasting Company |
Release date |
|
Running time | 29 minutes |
In North America, television network Fox presented Red Dead Redemption: The Man from Blackwater, a half-hour machinima short film directed by John Hillcoat on May 29, 2010.[38] It was broadcast in the United Kingdom on June 5, 2010. The film explores an alternate take of the main storyline's first act, in which John arrives at Blackwater and attempts to find and kill Bill Williamson, who flees at the end of the film. Shortly after release, the whole film became watchable through Rockstar's official website.[39]
Many of the voice actors of many characters from the game also starred in the film. These voice actors include Rob Wiethoff as John Marston, Kevin Glikmann as Seth Briars, Don Creech as Nigel West Dickens, Anthony De Longis as Marshal Leigh Johnson, Steve J. Palmer as Bill Williamson, among many others.[38]
Downloadable content
On June 22, 2010, Rockstar Games released the first downloadable content (DLC) for Red Dead Redemption titled Outlaws to the End. The content includes six new cooperative side missions ranging from raiding a mine and stealing the gold to riding down a river to secure a town's weapon cache. New multiplayer challenges as well as new trophies/achievements are also included. The downloadable content is free for all users on PlayStation Network and Xbox Live.
On July 8, 2010 Rockstar announced four new downloadable content packs.[40]
- The first expansion pack, dubbed the Legends and Killers Pack was released August 10, 2010. This pack adds nine new multiplayer map locations, eight new multiplayer characters from Red Dead Revolver, a tomahawk, and new achievements and trophies.[40]
- The second expansion pack is called the Liars and Cheats, and was released on September 21, 2010. It consists of new competitive multiplayer modes such as "Stronghold" and horse racing, as well as multiplayer versions of liar's dice and poker. Additionally players can play as the heroes and villains of the single-player story in multiplayer. Fifteen additional multiplayer characters are added. The explosive rifle is also added, however, it can only be obtained by earning the most points in one of the new gang hideouts. Killing someone with the explosive rifle will make that player drop all the weapons he has picked up, but it will be dropped on death. This pack also includes new achievements/trophies.[40] A third expansion pack known as the Free Roam Pack brings new modes, challenges, and hideouts as well as leaderboards and a scoring system for multiplayer posses was to be released, however this was cancelled and combined with the Liars and Cheats pack instead.[40]
- The third expansion pack, called The Hunting and Trading pack, was released October 12, 2010 and included a new animal, the jackalope and the Savvy Merchant and Expert Hunter outfits for use in single player as well as related challenges.[41]
- The fourth expansion pack, Undead Nightmare, was released on October 26, 2010.[42] In this pack a horror element is added, with ghost towns and cemeteries full of zombies. It also brings a new single-player adventure, five new weapons, six new mounts, new animals to hunt, and eight more multiplayer characters as well as a brand new online co-op mode called "Undead Overrun". This plays out as a survival mode in which waves of zombies attack the players.[40]
On June 6, 2011, Rockstar announced that they are releasing more downloadable content for free called Myths and Mavericks Bonus Pack, "including new fan-favorite playable multiplayer characters by popular demand as well as something for all players of Deathmatch, Grab the Bag, Gang matches and other online modes."[43]
On September 13, 2011, a Game of the Year Edition containing all downloadable content was announced for release on October 11, 2011 in North America and October 14, 2011 internationally for both PlayStation 3 and Xbox 360.[44][45]
Soundtrack
Untitled | |
---|---|
Red Dead Redemption Original Soundtrack is the soundtrack of video game music used in the game. The music was mainly composed by Friends of Dean Martinez member Bill Elm and ex-member Woody Jackson along with additional contributions from various musicians. Recorded at 130 beats per minute in A minor, most of songs featured are constructed from stems in the game's dynamic soundtrack.[46]
The soundtrack itself one many awards, such as Best Original Score and Best Song in a Game ("Far Away" by José González).[47]
- Track listing
All music is composed by Bill Elm and Woody Jackson, except where noted
No. | Title | Length |
---|---|---|
1. | "Born Unto Trouble" | 3:12 |
2. | "The Shootist" | 4:17 |
3. | "Dead End Alley" | 2:06 |
4. | "Horseplay" | 3:15 |
5. | "Luz y Sombra" | 5:19 |
6. | "El Club De Los Cuerpos" | 6:24 |
7. | "Estancia" | 2:02 |
8. | "(Theme From) Red Dead Redemption" | 5:38 |
9. | "Triggernometry" | 5:24 |
10. | "Gunplay" | 1:28 |
11. | "Redemption In Dub" | 2:10 |
12. | "Muertos Rojos (aka The Gunslinger's Lament)" | 5:51 |
13. | "The Outlaw's Return" | 6:54 |
14. | "Exodus In America" | 4:59 |
15. | "Already Dead" | 1:31 |
16. | "Far Away" (José González) | 4:40 |
17. | "Compass (Red Dead On Arrival Version)" (Jamie Lidell) | 2:59 |
18. | "Deadman's Gun" (Ashtar Command) | 4:15 |
19. | "Bury Me Not On The Lone Prairie" (William Elliott Whitmore) | 2:24 |
Total length: | 75:18 |
Reception
Aggregator | Score |
---|---|
GameRankings | (PS3) 94.67%[48] (X360) 94.18%[49] |
Metacritic | (PS3) 95/100[50] (X360) 95/100[51] |
GameStats | (PS3) 9.3/10[52] (X360) 9.3/10[53] |
Publication | Score |
---|---|
1Up.com | A[54] |
Edge | 9/10[55] |
Eurogamer | 8/10[56] |
G4 | 5/5[59] |
Game Informer | 9.75/10[57][58] |
GamePro | [60] |
GameSpot | 9.5/10[63] |
GameSpy | [61] |
GamesTM | 9/10[64] |
GameTrailers | 9.5/10[62] |
IGN | 9.7/10[65] |
PlayStation Official Magazine – UK | 10/10 |
Official Xbox Magazine (UK) | 9/10[64] |
PALGN | 9/10[66] |
Play | 92/100[67] |
The game received universal critical acclaim, with much praise given to the presentation of the open world, story, and soundtrack. The game has received a 95/100 on both Metacritic and GameRankings. On GameRankings, it is the seventh best rated Xbox 360 game of all time, having an aggregate of 94% based on 67 reviews and the fifth best rated PlayStation 3 game of all time with a score of 95% based on 48 reviews. Commercially, Red Dead Redemption has also been very successful. According to an August 2011 report, the game had shipped over 11 million copies, 2 million of which were retail units of Red Dead Redemption: Undead Nightmare.[68] By September 2011, Red Dead Redemption had sold over 12.5 million units.[69] As of February 2012, the Red Dead franchise (including Red Dead Revolver, Red Dead Redemption, and Undead Nightmare) has sold over 13 million units worldwide.[70]
The New York Times' Seth Schiesel said, "The leading edge of interactive media has a new face. [...] In the more than 1,100 articles I have written for this newspaper since 1996, I have never before called anything a tour de force. Yet there is no more succinct and appropriate way to describe Red Dead Redemption."[71]
IGN heaped praise on the game, giving it a 9.7/10 and saying "what is most impressive about this sandbox is how fun it is to simply hop on a horse and take off across the prairie." In conclusion they exclaimed, "Red Dead Redemption is a must-play game. Rockstar has taken the Western to new heights and created one of the deepest, most fun, and most gorgeous games around. You can expect the occasional bug or visual hiccup, but you can also expect a fantastic game that offers the Western experience we've all been waiting for." They also ranked it #3 on their list of best games of this generation.[72] GameSpot awarded the game 9.5/10 and said that it "raises the bar for open world action games".[63]
GameSpy gave it 5/5 stars, saying that Rockstar succeeded in creating one of the most impressive open world games ever, and that the game leaves the player with the need to continue playing, even after 30 hours.[61] VideoGamer gave it a 10/10 exclaiming "The game itself is absolutely spectacular... The sheer quality of Red Dead Redemption is evident right from the word go." They also said "it's a magnificent piece of work that everybody should play."[73]
Eurogamer awarded Red Dead Redemption an 8/10, stating that it "successfully re-clothes the Grand Theft Auto framework in an exciting, distinct and expertly realised scenario".[74] Steven O'Donnell and Stephanie Bendixsen, from the Australian video game talk show Good Game, gave Red Dead Redemption a 10/10 and 9.5/10, respectively.[75]
Awards
Since its release, the game has received a large number of awards. It won several Game of the Year awards from media outlets such as GameSpy,[76] GameSpot,[77] Good Game,[78] Computer and Video Games,[79] and Machinima.com,[80] among others.[81][82][83] The game's music also received awards for its original score from GameSpot, Machinima.com, and Spike TV.[84] José González also received an award from Spike for his original song, "Far Away".[84] The graphics received honors at the Korean Games Conference,[85] and from the television program Good Game.[86] Red Dead Redemption: Undead Nightmare also received Best Downloadable content awards from Spike TV, G4 TV and Game Revolution.[84][87][88]
At the 2010 Spike Video Game Awards, Red Dead Redemption won the Game of the Year, Best Song in a Game ("Far Away" by José González), Best Original Score and Best DLC (Undead Nightmare) awards.[47]
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