Paper-and-pencil games or paper-and-pen games (or some variation on those terms) are games that can be played solely with paper and pencils (or other writing implements), usually without erasing. Some popular examples of pencil-and-paper games include Tic-tac-toe, Sprouts, Dots and Boxes, Hangman, M.A.S.H., Paper soccer, and Spellbinder. The term is unrelated to the use in role-playing games to differentiate tabletop games from role-playing video games.
Board games where pieces are never moved or removed from the board once being played, particularly abstract strategy games like Gomoku and Connect Four, can also be played as pencil-and-paper games.
Bibliography
- Andrea Angiolino, Giocare con carta e matita, Elle Di Ci: Leumann, 1994
- Andrea Angiolino, Super Sharp's Pencil & Paper Games, Sterling Publishing: New York, 1995
- Andrea Angiolino, 101 giochi con carta e matita - tradizionali e innovativi, per allenare la mente divertendosi, Edizioni Sonda, Casale Monferrato, 2008
- Andrea Angiolino, Battaglia navale e altri giochi con carta e matita, Editoriale Scienza: Trieste, 2008
- Andrea Angiolino & Beniamino Sidoti, Dizionario dei giochi, Zanichelli: Bologna, 2010
- Giorgio Corbetta e Mario Gomboli, Battaglie di carta e matita con le Sturmtruppen, Rizzoli: Milano, 1979
- Jim Gladstones, Gladstones' Games to Go, Quirk Books: Philadelphia, 2004
- Karl-Heinz Koch, Spiele mit Papier und Bleistift, ECON Taschenbuch Verlag: Düsseldorf, 1988
- François Pingaud e Jean-François Germe, 50 Jeux avec du Papier et des Crayons, Éditions du Rocher: Monaco, 1984