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== Plot == |
== Plot == |
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Goemon Impact arrives on a planet where its inhabitants look the same as him. They mistake him for their leader and start |
Goemon Impact arrives on a planet where its inhabitants look the same as him. They mistake him for their leader and start worshipping him. The planet is then attacked by Harakiri Seppukumaru. Goemon Impact then flies his friends to the planet in order to save his newfound followers.<ref name=hardcore101/> |
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== Development and release == |
== Development and release == |
Revision as of 17:02, 7 May 2024
Ganbare Goemon Kirakira Dōchū: Boku ga Dancer ni Natta Wake | |
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Developer(s) | Konami |
Publisher(s) | Konami |
Series | Ganbare Goemon |
Platform(s) | Super NES |
Release |
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Genre(s) | Action-adventure |
Mode(s) | Single-player, multiplayer |
Ganbare Goemon Kirakira Dōchū: Boku ga Dancer ni Natta Wake ('The Glittering Journey: The Reason I Became a Dancer') is an action-adventure game by Konami, which was released for the Super Famicom in 1995.[1]
It is the fourth and final game in the Japanese video game series Ganbare Goemon to be released on the Super Famicom.
Gameplay
Plot
Goemon Impact arrives on a planet where its inhabitants look the same as him. They mistake him for their leader and start worshipping him. The planet is then attacked by Harakiri Seppukumaru. Goemon Impact then flies his friends to the planet in order to save his newfound followers.[2]
Development and release
Reception
Kurt Kalata of Hardcore Gaming 101 described the game as "the best of all of the Mystical Ninja games" with excellent graphics and sound quality.[2]
Panda of Consoles + described it as a fun game with all the ingredients from the previous games of the series that made it successful, with the addition of a fun 2 player mode. However, a second opinion given by Niico in the same review said that the game was not of the quality of Donkey Kong Country 2 or Mario, and that it lacked inspiration and was hurt by platforming sections that required millimeter precision. He also said that fans of the series would like the game, but he personally had threw in the towel and was not impressed.[3]
References
- ^ Pinsoff, Alistair (2011-11-24). "It Came from Japan! Ganbare Goemon 4!". Destructoid. Retrieved 2024-04-20.
- ^ a b Kalata, Kurt (2 May 2017). "Ganbare Goemon Kirakira Douchuu: Boku ga Dancer ni Natta Wake". Hardcore Gaming 101.
- ^ a b "Goemon Fight 4". Consoles +. No. 53. France. pp. 118–119.
- ^ "がんばれゴエモン きらきら道中 〜僕がダンサーになった理由〜 まとめ [スーパーファミコン]". Famitsu. Japan.