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''Big Hero 6'' was produced solely by Walt Disney Animation Studios,<ref>{{cite news|last=Gregg|first=Kilday|title=Disney Animation's Andrew Millstein on a 'Frozen' Sequel and the Studio's Next Marvel Collaboration (Q&A)|url=http://www.hollywoodreporter.com/news/frozen-sequel-disney-animations-andrew-679137|accessdate=March 7, 2014|newspaper=The Hollywood Reporter|date=February 12, 2014}}</ref> although several members of Marvel's creative team were involved in the film's production including [[Joe Quesada]], Marvel's [[chief creative officer]], and [[Jeph Loeb]], head of [[Marvel Television]].<ref>{{cite web | last = Strauss | first = Bob | date = November 6, 2014 | url = http://www.dailynews.com/arts-and-entertainment/20141106/marvel-meets-disney-animation-in-big-hero-6 | title = Marvel meets Disney Animation in ‘Big Hero 6’ | work = ''[[Los Angeles Daily News]]'' | location = New York }}</ref><ref>{{cite news|last=Lang|first=Brent|title=Marvel, Disney Partner on Animated Release: 'Big Hero 6' (Video)|url=https://www.thewrap.com/movies/article/marvel-disney-set-first-animated-release-big-hero-6-video-90441|accessdate=May 9, 2013|newspaper=The Wrap|date=May 9, 2013}}</ref> According to an interview with Axel Alonso by CBR,<ref>http://www.comicbookresources.com/?page=article&id=55190</ref> Marvel did not have any plans to publish a tie-in comic.<ref>http://www.bleedingcool.com/2014/09/02/marvel-agreed-with-disney-not-to-put-out-big-hero-6-comics/ </ref> Disney planned to reprint the Marvel version of Big Hero 6 themselves but reportedly Marvel disagreed. They eventually came to agreement that Yen Press would publish the Japanese manga version of Big Hero 6 for Disney. <ref>{{cite web|url=http://www.bleedingcool.com/2014/09/04/that-disneymarvel-bust-up-over-big-hero-6/|title=That Disney/Marvel Bust Up Over Big Hero 6|work=Bleeding Cool Comic Book, Movie, TV News|accessdate=October 23, 2014}}</ref> Conversely, Lasseter dismissed the idea of a rift between the two companies, and producer Roy Conli stated that Marvel allowed Disney "complete freedom in structuring the story."<ref>{{cite web|last=Feinberg|first=Scott|title=John Lasseter Dismisses Notion of Rift With Marvel Over 'Big Hero 6'|url=http://www.hollywoodreporter.com/race/john-lasseter-dismisses-notion-rift-728424|work=The Hollywood Reporter|accessdate=September 24, 2014|date=August 27, 2014}}</ref><ref>{{cite web|title=We are Chris Williams, Don Hall, Roy Conli, and Paul Briggs of BIG HERO 6 - AUA!|url=https://www.reddit.com/r/movies/comments/2iuxn3/we_are_chris_williams_don_hall_roy_conli_and_paul/|publisher=Reddit|accessdate=October 10, 2014|date=October 10, 2014}}</ref> Regarding the film's story, Quesada stated, "The relationship between Hiro and his robot has a very Disney flavor to it...but it’s combined with these Marvel heroic arcs."<ref name="LAT1" /> The production team decided early on not to connect the film to the [[Marvel Cinematic Universe]] and set it in a stand-alone universe instead.<ref>{{cite web|last=Film |first=Total |url=http://www.totalfilm.com/news/big-hero-6-director-confirms-the-avengers-won-t-make-cameos |title=Big Hero 6 director confirms the Avengers won’t make cameos |publisher=TotalFilm.com |date=July 4, 2014 |accessdate=July 8, 2014}}</ref> |
''Big Hero 6'' was produced solely by Walt Disney Animation Studios,<ref>{{cite news|last=Gregg|first=Kilday|title=Disney Animation's Andrew Millstein on a 'Frozen' Sequel and the Studio's Next Marvel Collaboration (Q&A)|url=http://www.hollywoodreporter.com/news/frozen-sequel-disney-animations-andrew-679137|accessdate=March 7, 2014|newspaper=The Hollywood Reporter|date=February 12, 2014}}</ref> although several members of Marvel's creative team were involved in the film's production including [[Joe Quesada]], Marvel's [[chief creative officer]], and [[Jeph Loeb]], head of [[Marvel Television]].<ref>{{cite web | last = Strauss | first = Bob | date = November 6, 2014 | url = http://www.dailynews.com/arts-and-entertainment/20141106/marvel-meets-disney-animation-in-big-hero-6 | title = Marvel meets Disney Animation in ‘Big Hero 6’ | work = ''[[Los Angeles Daily News]]'' | location = New York }}</ref><ref>{{cite news|last=Lang|first=Brent|title=Marvel, Disney Partner on Animated Release: 'Big Hero 6' (Video)|url=https://www.thewrap.com/movies/article/marvel-disney-set-first-animated-release-big-hero-6-video-90441|accessdate=May 9, 2013|newspaper=The Wrap|date=May 9, 2013}}</ref> According to an interview with Axel Alonso by CBR,<ref>http://www.comicbookresources.com/?page=article&id=55190</ref> Marvel did not have any plans to publish a tie-in comic.<ref>http://www.bleedingcool.com/2014/09/02/marvel-agreed-with-disney-not-to-put-out-big-hero-6-comics/ </ref> Disney planned to reprint the Marvel version of Big Hero 6 themselves but reportedly Marvel disagreed. They eventually came to agreement that Yen Press would publish the Japanese manga version of Big Hero 6 for Disney. <ref>{{cite web|url=http://www.bleedingcool.com/2014/09/04/that-disneymarvel-bust-up-over-big-hero-6/|title=That Disney/Marvel Bust Up Over Big Hero 6|work=Bleeding Cool Comic Book, Movie, TV News|accessdate=October 23, 2014}}</ref> Conversely, Lasseter dismissed the idea of a rift between the two companies, and producer Roy Conli stated that Marvel allowed Disney "complete freedom in structuring the story."<ref>{{cite web|last=Feinberg|first=Scott|title=John Lasseter Dismisses Notion of Rift With Marvel Over 'Big Hero 6'|url=http://www.hollywoodreporter.com/race/john-lasseter-dismisses-notion-rift-728424|work=The Hollywood Reporter|accessdate=September 24, 2014|date=August 27, 2014}}</ref><ref>{{cite web|title=We are Chris Williams, Don Hall, Roy Conli, and Paul Briggs of BIG HERO 6 - AUA!|url=https://www.reddit.com/r/movies/comments/2iuxn3/we_are_chris_williams_don_hall_roy_conli_and_paul/|publisher=Reddit|accessdate=October 10, 2014|date=October 10, 2014}}</ref> Regarding the film's story, Quesada stated, "The relationship between Hiro and his robot has a very Disney flavor to it...but it’s combined with these Marvel heroic arcs."<ref name="LAT1" /> The production team decided early on not to connect the film to the [[Marvel Cinematic Universe]] and set it in a stand-alone universe instead.<ref>{{cite web|last=Film |first=Total |url=http://www.totalfilm.com/news/big-hero-6-director-confirms-the-avengers-won-t-make-cameos |title=Big Hero 6 director confirms the Avengers won’t make cameos |publisher=TotalFilm.com |date=July 4, 2014 |accessdate=July 8, 2014}}</ref> |
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With respect to the design of Baymax, Hall mentioned in an interview, "I wanted a robot that we had never seen before and something to be wholly original. That's a tough thing to do, we've got a lot of robots in pop culture, everything from [[Terminator (character)|The Terminator]] to [[WALL-E#Cast and characters|WALL-E]] to [[C-3PO]] on down the line and not to mention Japanese robots, I won't go into that. So I wanted to do something original." Even if they did not yet know how the robot should look like, artist Lisa Keene came up with the idea that it should be a huggable robot.<ref>{{cite web|url=http://www.bloomberg.com/news/2014-10-31/-big-hero-6-turns-godzilla-into-lovable-disney-robot.html|title=‘Big Hero 6’ Turns Godzilla Into Lovable Disney Robot|author=Christopher Palmeri|date=October 31, 2014|work=Bloomberg|accessdate=November 5, 2014}}</ref> Early on in the development process, Hall and the design team took a research trip to [[Carnegie Mellon University]]'s [[Robotics Institute]], where they met a team of researchers who were pioneering the new field of 'soft robotics' using inflatable vinyl,<ref>{{cite web|url=http://www.cmu.edu/homepage/health/2011/winter/soft-bots.shtml|title=Easy Does It|publisher=Carnegie Mellon University (CMU)|accessdate=October 23, 2014}}</ref><ref>{{cite web|url=http://www.ubergizmo.com/2011/01/inflatable-robot-arm-wont-break-any-bones/|title=Inflatable robot arm won’t break any bones|author=Edwin Kee|work=Ubergizmo|accessdate=October 23, 2014}}</ref> which ultimately inspired the Baymax’s inflatable, vinyl, truly huggable design.<ref>{{cite web|url=http://geekdad.com/2014/10/technology-big-hero-6/|title=The Technology of Big Hero 6|work=GeekDad|accessdate=October 23, 2014}}</ref><ref>{{cite web|url=https://www.reddit.com/r/movies/comments/2iuxn3/we_are_chris_williams_don_hall_roy_conli_and_paul/|title=We are Chris Williams, Don Hall, Roy Conli, and Paul Briggs of BIG HERO 6 - AUA! : movies|work=reddit|accessdate=October 23, 2014}}</ref><ref>{{cite web|url=http://www.cs.cmu.edu/~cga/bighero6/|title=Big Hero 6|publisher=Carnegie Mellon School of Computer Science|accessdate=November 5, 2014}}</ref> Hall stated that "I met a researcher who was working on soft robots. ... It was an inflatable vinyl arm and the practical app would be in the health care industry as a nurse or doctor's assistant. He had me at vinyl. This particular researcher went into this long pitch but the minute he showed me that inflatable arm, I knew we had our huggable robot."<ref>{{cite web|url=http://news.moviefone.com/2014/07/15/big-hero-6-directors-new-trailer/|title=The 'Big Hero 6' Directors Reveal the Story Behind the Wild New Trailer (EXCLUSIVE)|date=July 15, 2014|work=The Moviefone Blog|accessdate=October 23, 2014}}</ref> Hall stated that the technology "will have potential probably in the medical industry in the future, making robots that are very pliable and gentle and not going to hurt people when they pick them up." Hall mentioned that the look of the mechanical armor took some time "because of the sheer amount of robots out there and just trying to get something that felt like the personality of the character." Co-director Williams stated, "A big part of the design challenge is when he puts on the armor you want to feel that he’s a very powerful intimidating presence...at the same time, design-wise he has to relate to the really adorable simple vinyl robot underneath."<ref>{{cite web|last=McDaniel|first=Matt|title=First Teaser for Marvel and Disney's 'Big Hero 6': Meet Their 'Huggable' Robot|url=https://www.yahoo.com/movies/big-hero-6-exclusive-teaser-trailer-walt-disney-86509088837.html|publisher=Yahoo! Movies|accessdate=June 1, 2014|date=May 22, 2014}}</ref> Baymax's face design was inspired by a copper ''[[suzu]]'' bell that Hall noticed while at a [[Shinto]] shrine.<ref>{{cite news|last1=Collin|first1=Robbie|title=Why Big Hero 6 is Disney's most loveable creation in years|url=http://www.telegraph.co.uk/culture/film/film-news/11190289/Why-Big-Hero-6-is-Disneys-most-loveable-creation-in-years.html|accessdate=November 1, 2014|work=The Telegraph|date=November 1, 2014|archiveurl=http://www.webcitation.org/6TlfeiTj0|archivedate=November 1, 2014|deadurl=no}}</ref> |
With respect to the design of Baymax, Hall mentioned in an interview, "I wanted a robot that we had never seen before and something to be wholly original. That's a tough thing to do, we've got a lot of robots in pop culture, everything from [[Terminator (character)|The Terminator]] to [[WALL-E#Cast and characters|WALL-E]] to [[C-3PO]] on down the line and not to mention Japanese robots, I won't go into that. So I wanted to do something original." Even if they did not yet know how the robot should look like, artist Lisa Keene came up with the idea that it should be a huggable robot.<ref>{{cite web|url=http://www.bloomberg.com/news/2014-10-31/-big-hero-6-turns-godzilla-into-lovable-disney-robot.html|title=‘Big Hero 6’ Turns Godzilla Into Lovable Disney Robot|author=Christopher Palmeri|date=October 31, 2014|work=Bloomberg|accessdate=November 5, 2014}}</ref> Early on in the development process, Hall and the design team took a research trip to [[Carnegie Mellon University]]'s [[Robotics Institute]], where they met a team of researchers who were pioneering the new field of 'soft robotics' using inflatable vinyl,<ref>{{cite web|url=http://www.cmu.edu/homepage/health/2011/winter/soft-bots.shtml|title=Easy Does It|publisher=Carnegie Mellon University (CMU)|accessdate=October 23, 2014}}</ref><ref>{{cite web|url=http://www.ubergizmo.com/2011/01/inflatable-robot-arm-wont-break-any-bones/|title=Inflatable robot arm won’t break any bones|author=Edwin Kee|work=Ubergizmo|accessdate=October 23, 2014}}</ref> which ultimately inspired the Baymax’s inflatable, vinyl, truly huggable design.<ref>{{cite web|url=http://geekdad.com/2014/10/technology-big-hero-6/|title=The Technology of Big Hero 6|work=GeekDad|accessdate=October 23, 2014}}</ref><ref>{{cite web|url=https://www.reddit.com/r/movies/comments/2iuxn3/we_are_chris_williams_don_hall_roy_conli_and_paul/|title=We are Chris Williams, Don Hall, Roy Conli, and Paul Briggs of BIG HERO 6 - AUA! : movies|work=reddit|accessdate=October 23, 2014}}</ref><ref>{{cite web|url=http://www.cs.cmu.edu/~cga/bighero6/|title=Big Hero 6|publisher=Carnegie Mellon School of Computer Science|accessdate=November 5, 2014}}</ref> Hall stated that "I met a researcher who was working on soft robots. ... It was an inflatable vinyl arm and the practical app would be in the health care industry as a nurse or doctor's assistant. He had me at vinyl. This particular researcher went into this long pitch but the minute he showed me that inflatable arm, I knew we had our huggable robot."<ref>{{cite web|url=http://news.moviefone.com/2014/07/15/big-hero-6-directors-new-trailer/|title=The 'Big Hero 6' Directors Reveal the Story Behind the Wild New Trailer (EXCLUSIVE)|date=July 15, 2014|work=The Moviefone Blog|accessdate=October 23, 2014}}</ref> Hall stated that the technology "will have potential probably in the medical industry in the future, making robots that are very pliable and gentle and not going to hurt people when they pick them up." Hall mentioned that the look of the mechanical armor took some time "because of the sheer amount{{sic}} of robots out there and just trying to get something that felt like the personality of the character." Co-director Williams stated, "A big part of the design challenge is when he puts on the armor you want to feel that he’s a very powerful intimidating presence...at the same time, design-wise he has to relate to the really adorable simple vinyl robot underneath."<ref>{{cite web|last=McDaniel|first=Matt|title=First Teaser for Marvel and Disney's 'Big Hero 6': Meet Their 'Huggable' Robot|url=https://www.yahoo.com/movies/big-hero-6-exclusive-teaser-trailer-walt-disney-86509088837.html|publisher=Yahoo! Movies|accessdate=June 1, 2014|date=May 22, 2014}}</ref> Baymax's face design was inspired by a copper ''[[suzu]]'' bell that Hall noticed while at a [[Shinto]] shrine.<ref>{{cite news|last1=Collin|first1=Robbie|title=Why Big Hero 6 is Disney's most loveable creation in years|url=http://www.telegraph.co.uk/culture/film/film-news/11190289/Why-Big-Hero-6-is-Disneys-most-loveable-creation-in-years.html|accessdate=November 1, 2014|work=The Telegraph|date=November 1, 2014|archiveurl=http://www.webcitation.org/6TlfeiTj0|archivedate=November 1, 2014|deadurl=no}}</ref> |
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About 90 animators worked on the film at one point or another; some worked on the project for as long as two years.<ref name="Stuart">{{cite news|last1=Stuart|first1=Sophia|title=Behind the Scenes of Disney's Tech-Centric 'Big Hero 6'|url=http://www.pcmag.com/article2/0,2817,2471740,00.asp|accessdate=9 November 2014|work=PC Magazine|publisher=Ziff Davis, LLC|date=6 November 2014}}</ref> In terms of the film's animation style and settings, the film combines [[Eastern world]] culture (predominantly [[Culture of Japan|Japanese]]) with [[Western world]] culture (predominantly [[Culture of California|California]]).<ref>{{cite web|last=Krupa|first=Daniel|title=Disney Animation Announces First Marvel Movie, Big Hero 6|url=http://www.ign.com/articles/2013/05/09/disney-animation-announces-first-marvel-movie-big-hero-6|publisher=IGN|accessdate=May 9, 2013}}</ref> In May 2013, Disney released concept art and rendered footage of San Fransokyo from the film.<ref>{{cite news|last=Acuna|first=Kirsten|title=Gorgeous Concept Art For Disney's First Animated Marvel Film|url=http://www.businessinsider.com/big-hero-6-disneys-first-animated-marvel-film-2013-5 |accessdate=May 9, 2013|newspaper=Business Insider|date=May 9, 2013}}</ref> San Fransokyo, the futuristic mashup of San Francisco and Tokyo was described by Hall as "an alternate version of San Francisco. Most of the technology is advanced, but much of it feels retro ... Where Hiro lives, it feels like [[Haight-Ashbury|the Haight]]. I love the [[Painted ladies]]. We gave them a Japanese makeover; we put a cafe on the bottom of one. They live above a coffee shop." According to production designer Paul Felix, "The topography is exaggerated because what we do is caricature, I think the hills are 11/2 times exaggerated. I don’t think you could really walk up them ... When you get to the downtown area, that’s when you get the most Tokyo-fied, that pure, layered, dense kind of feeling of the commercial district there. When you get out of there, it becomes more San Francisco with the Japanese aesthetic. ... (It’s a bit like) ''[[Blade Runner]]'', but contained to a few square blocks. You see the skyscrapers contrasted with the hills."<ref>{{cite web|last=Ordoña|first=Michael|title=If S.F., Tokyo merged with retro twist, you’d get 'Big Hero 6’|url=http://www.sfchronicle.com/movies/article/If-S-F-Tokyo-merged-with-retro-twist-you-d-5709497.php|work=San Francisco Chronicle |accessdate=August 27, 2014|date=August 24, 2014}}</ref> The reason why Disney wanted to merge Tokyo (which is where the comic book version takes place) with San Francisco was partly because San Francisco had not been used by Marvel before, partly because of all the city's iconic aspects, and partly because they felt its aesthetics would blend well with Tokyo.<ref name="Sims" /> To create San Fransokyo as a detailed digital simulation of an entire city, Disney purchased the actual [[Tax assessment|assessor]] data for the entire city and county of San Francisco.<ref name="Stuart" /> The final city contains over 83,000 buildings and 100,000 vehicles.<ref name="Stuart" /> |
About 90 animators worked on the film at one point or another; some worked on the project for as long as two years.<ref name="Stuart">{{cite news|last1=Stuart|first1=Sophia|title=Behind the Scenes of Disney's Tech-Centric 'Big Hero 6'|url=http://www.pcmag.com/article2/0,2817,2471740,00.asp|accessdate=9 November 2014|work=PC Magazine|publisher=Ziff Davis, LLC|date=6 November 2014}}</ref> In terms of the film's animation style and settings, the film combines [[Eastern world]] culture (predominantly [[Culture of Japan|Japanese]]) with [[Western world]] culture (predominantly [[Culture of California|California]]).<ref>{{cite web|last=Krupa|first=Daniel|title=Disney Animation Announces First Marvel Movie, Big Hero 6|url=http://www.ign.com/articles/2013/05/09/disney-animation-announces-first-marvel-movie-big-hero-6|publisher=IGN|accessdate=May 9, 2013}}</ref> In May 2013, Disney released concept art and rendered footage of San Fransokyo from the film.<ref>{{cite news|last=Acuna|first=Kirsten|title=Gorgeous Concept Art For Disney's First Animated Marvel Film|url=http://www.businessinsider.com/big-hero-6-disneys-first-animated-marvel-film-2013-5 |accessdate=May 9, 2013|newspaper=Business Insider|date=May 9, 2013}}</ref> San Fransokyo, the futuristic mashup of San Francisco and Tokyo was described by Hall as "an alternate version of San Francisco. Most of the technology is advanced, but much of it feels retro ... Where Hiro lives, it feels like [[Haight-Ashbury|the Haight]]. I love the [[Painted ladies]]. We gave them a Japanese makeover; we put a cafe on the bottom of one. They live above a coffee shop." According to production designer Paul Felix, "The topography is exaggerated because what we do is caricature, I think the hills are 11/2 times exaggerated. I don’t think you could really walk up them ... When you get to the downtown area, that’s when you get the most Tokyo-fied, that pure, layered, dense kind of feeling of the commercial district there. When you get out of there, it becomes more San Francisco with the Japanese aesthetic. ... (It’s a bit like) ''[[Blade Runner]]'', but contained to a few square blocks. You see the skyscrapers contrasted with the hills."<ref>{{cite web|last=Ordoña|first=Michael|title=If S.F., Tokyo merged with retro twist, you’d get 'Big Hero 6’|url=http://www.sfchronicle.com/movies/article/If-S-F-Tokyo-merged-with-retro-twist-you-d-5709497.php|work=San Francisco Chronicle |accessdate=August 27, 2014|date=August 24, 2014}}</ref> The reason why Disney wanted to merge Tokyo (which is where the comic book version takes place) with San Francisco was partly because San Francisco had not been used by Marvel before, partly because of all the city's iconic aspects, and partly because they felt its aesthetics would blend well with Tokyo.<ref name="Sims" /> To create San Fransokyo as a detailed digital simulation of an entire city, Disney purchased the actual [[Tax assessment|assessor]] data for the entire city and county of San Francisco.<ref name="Stuart" /> The final city contains over 83,000 buildings and 100,000 vehicles.<ref name="Stuart" /> |
Revision as of 21:36, 19 November 2014
Big Hero 6 | |
---|---|
Directed by | Don Hall Chris Williams |
Screenplay by |
|
Produced by | Roy Conli John Lasseter |
Starring | |
Cinematography | Julio Macat |
Edited by | Tim Mertens |
Music by | Henry Jackman |
Production companies | |
Distributed by | Walt Disney Studios Motion Pictures |
Release dates |
|
Running time | 102 minutes[1] |
Country | United States |
Language | English |
Budget | $165 million[2] |
Box office | $148.3 million[3] |
Big Hero 6 is a 2014 American 3D computer-animated superhero action-comedy film produced by Walt Disney Animation Studios and released by Walt Disney Pictures. The film is directed by Don Hall and Chris Williams, and is the 54th animated feature in the Walt Disney Animated Classics series. Inspired by the Marvel Comics superhero team of the same name,[4] the film tells the story of a young robotics prodigy named Hiro Hamada, who forms a superhero team to combat a masked villain responsible for the death of Hiro's older brother.
Big Hero 6 is the first Disney animated feature film to feature Marvel Comics characters, whose parent company was acquired by The Walt Disney Company in 2009.[5] Walt Disney Animation Studios created new software technology to produce the film's animated visuals.[6][7]
Big Hero 6 premiered at the Tokyo International Film Festival on October 23, 2014 and at the Abu Dhabi Film Festival in 3D on October 31, 2014. It was theatrically released in the United States on November 7, 2014, and was met with positive reviews.[8][9]
Plot
Hiro Hamada lives in the futuristic city of San Fransokyo. Hiro is a 14-year-old robotics genius who spends his time participating in back alley robot fights. His older brother, Tadashi, worried that Hiro is wasting his potential, takes Hiro to the robotics lab at his university, where Hiro meets Tadashi's friends, GoGo Tomago, Wasabi, Honey Lemon and Fred, as well as Baymax, a personal healthcare robot Tadashi created. Amazed, Hiro decides to apply to the school. He presents his project--microbots, swarms of tiny robots that can link together in any arrangement imaginable--at an annual exhibition to gain admission. Professor Callaghan, the head of the program, is impressed, and Hiro gets in. When a fire breaks out at the university, Tadashi, despite Hiro's protests, rushes in to rescue Callaghan, but the building explodes and both are killed. As a result of losing his brother, Hiro falls into great depression and secludes himself from others.
One day, Hiro accidentally activates Baymax and discovers a single microbot left in his jacket. Baymax believes the microbot is trying to go somewhere and follows it to an abandoned warehouse, where he and Hiro discover that someone has been mass-producing Hiro's microbots. They are attacked by a masked man controlling the microbots telepathically. Realizing this man has stolen his project, Hiro decides to catch him and upgrades Baymax with armor and a battle chip. After the masked man attacks Hiro, Gogo, Wasabi, Honey and Fred, the group decides to join Hiro in the fight, and form a superhero team.
Baymax locates the masked man on a quarantined island. There, the group discovers a former lab of Krei Tech, a prestigious robotics company, that was experimenting with teleportation technology. The test went awry when the human test pilot vanished inside an unstable portal. The masked man is revealed to be none other than Professor Callaghan himself, who explains he started the fire so he could steal Hiro's microbots. Realizing that Tadashi died in vain, Hiro angrily removes Baymax's healthcare chip, leaving him with only the battle chip, and orders him to destroy Callaghan. Baymax almost does so until Honey manages to insert his healthcare chip back in. Angry at the group for preventing his revenge, Hiro goes home but breaks down when Baymax asks him if killing Callaghan will make him feel better. To soften Hiro's loss, Baymax plays humorous clips of Tadashi running tests on him during Baymax's development. Hiro realizes that killing Callaghan is not what Tadashi would have wanted and makes amends with his friends.
The group discovers that the test pilot was Callaghan's daughter Abigail and realize that Callaghan is seeking revenge on Alistair Krei, the president of Krei Tech, whom he blames for her death. They save Krei and destroy the mask and the microbots, but the portal remains active, becoming increasingly unstable. Baymax detects Abigail from inside the portal and he and Hiro rush in to save her. On their way out, Baymax's armor is damaged and he realizes the only way to save Hiro and Abigail is to stay behind to propel them forward with his rocket fist. Hiro refuses to leave Baymax behind, but Baymax insists until Hiro tearfully deactivates him. Hiro and Abigail make it back, and Callaghan is arrested for his crimes.
Some time later, as Hiro is finally moving on, he discovers Baymax's healthcare chip, which contains his entire personality, in his rocket fist. Delighted, Hiro rebuilds Baymax and they happily reunite. The six friends continue their exploits through the city, fulfilling Tadashi's dream of helping those in need.
In a post-credits scene, Fred talks to a photo of his father in the family mansion, telling him he would be proud of him. Fred accidentally opens a secret door and, upon entering, finds superhero gear. His father arrives and states they have a lot to talk about as they embrace.
Voice cast
- Ryan Potter as Hiro Hamada, a 14-year-old robotics prodigy who has already graduated high school. His older brother Tadashi inspires Hiro to gain admission to San Fransokyo's Institute of Technology. Speaking of the character, co-director Don Hall said "Hiro is transitioning from boy to man, it’s a tough time for a kid and some teenagers develop that inevitable snarkiness and jaded attitude. Luckily Ryan is a very likeable kid. So no matter what he did, he was able to take the edge off the character in a way that made him authentic, but appealing."[10][11][12]
- Scott Adsit as Baymax, an inflatable robot built by Tadashi to serve as a healthcare companion. Hall said "Baymax views the world from one perspective—he just wants to help people, he sees Hiro as his patient." Producer Roy Conli said "The fact that his character is a robot limits how you can emote, but Scott was hilarious. He took those boundaries and was able to shape the language in a way that makes you feel Baymax’s emotion and sense of humor. Scott was able to relay just how much Baymax cares."[10][11][13]
- Daniel Henney as Tadashi Hamada, Hiro's older brother and Baymax's creator. On Hiro and Tadashi's relationship, Conli said "We really wanted them to be brothers first. Tadashi is a smart mentor. He very subtly introduces Hiro to his friends and what they do at San Fransokyo Tech. Once Hiro sees Wasabi, Honey, Go Go and even Fred in action, he realizes that there’s a much bigger world out there than [sic] really interests him."[11][12][14]
- T. J. Miller as Fred, a laid-back comic-book fan who also plays the mascot at San Fransokyo Institute of Technology, who also gave GoGo, Wasabi, and Honey Lemon their nicknames. Speaking of Miller, Williams said "He’s a real student of comedy. There are a lot of layers to his performance, so Fred ended up becoming a richer character than anyone expected."[10][11][15][16]
- Jamie Chung as GoGo Tomago, a tough, athletic, adrenaline junkie who is developing electromagnetic wheel axles at San Fransokyo Institute of Technology. Hall said "She’s definitely a woman of few words...We looked at bicycle messengers as inspiration for her character."[10][11][17][18][19]
- Damon Wayans, Jr. as Wasabi, a smart, slightly neurotic, largely built neat-freak and an expert on laser cutting at San Fransokyo Institute of Technology. On the character, co-director Chris Williams said "He’s actually the most conservative, cautious—he [sic] the most normal among a group of brazen characters. So he really grounds the movie in the second act and becomes, in a way, the voice of the audience and points out that what they’re doing is crazy."[10][11][20]
- Génesis Rodríguez as Honey Lemon, a quirky chemistry whiz at San Fransokyo Institute of Technology. Williams said "She’s a glass-is-half-full kind of person. But she has this mad-scientist quality with a twinkle in her eye—there’s more to Honey than it seems."[10][11][21]
- James Cromwell as Professor Robert Callaghan / Yokai, the head of a robotics program at San Fransokyo Institute of Technology and Tadashi's professor and mentor, who is then revealed to be the supervillain Yokai.[11][14]
- Alan Tudyk as Alistair Krei, a pioneer entrepreneur and tech guru. Also one of the most distinguished alums of San Fransokyo Institute of Technology and owner of the biggest technology company in the world, Krei Tech Industries.[11][14]
- Maya Rudolph as Aunt Cass, Hiro and Tadashi's aunt and guardian, who owns a popular San Fransokyo bakery and coffee shop.[11][14][18]
- Stan Lee as Fred's father, secretly a retired superhero.[22]
Production
After Disney's acquisition of Marvel Entertainment in 2009, CEO Bob Iger encouraged the company's divisions to explore Marvel's properties for adaptation concepts.[23] By deliberately picking an obscure title, it would give them the freedom to come up with their own version.[24] While co-directing Winnie the Pooh, director Don Hall was scrolling through a Marvel database when he stumbled upon Big Hero 6, a comic he had never heard of before. "I just liked the title", he said. He pitched the concept to John Lasseter in 2011, as one of five ideas[25] for possible productions for Walt Disney Animation Studios, and this particular idea "struck a chord" with Lasseter, Hall, and Chris Williams.[26][27][28] In June 2012, Disney confirmed that Walt Disney Animation Studios was adapting Marvel Comics' series and that the film had been commissioned into early stages of development.[29][30] Because they wanted the concept to feel new and fresh, head of story Paul Briggs only read a few issues of the comic, while screenwriter Robert Baird admitted he had not read the comic at all.[31] While both Sunfire and Silver Samurai were members of the team in the comic, they do not appear in the film due to 20th Century Fox already having obtained the film rights to those characters as part of the X-Men franchise.[32]
Big Hero 6 was produced solely by Walt Disney Animation Studios,[33] although several members of Marvel's creative team were involved in the film's production including Joe Quesada, Marvel's chief creative officer, and Jeph Loeb, head of Marvel Television.[34][35] According to an interview with Axel Alonso by CBR,[36] Marvel did not have any plans to publish a tie-in comic.[37] Disney planned to reprint the Marvel version of Big Hero 6 themselves but reportedly Marvel disagreed. They eventually came to agreement that Yen Press would publish the Japanese manga version of Big Hero 6 for Disney. [38] Conversely, Lasseter dismissed the idea of a rift between the two companies, and producer Roy Conli stated that Marvel allowed Disney "complete freedom in structuring the story."[39][40] Regarding the film's story, Quesada stated, "The relationship between Hiro and his robot has a very Disney flavor to it...but it’s combined with these Marvel heroic arcs."[26] The production team decided early on not to connect the film to the Marvel Cinematic Universe and set it in a stand-alone universe instead.[41]
With respect to the design of Baymax, Hall mentioned in an interview, "I wanted a robot that we had never seen before and something to be wholly original. That's a tough thing to do, we've got a lot of robots in pop culture, everything from The Terminator to WALL-E to C-3PO on down the line and not to mention Japanese robots, I won't go into that. So I wanted to do something original." Even if they did not yet know how the robot should look like, artist Lisa Keene came up with the idea that it should be a huggable robot.[42] Early on in the development process, Hall and the design team took a research trip to Carnegie Mellon University's Robotics Institute, where they met a team of researchers who were pioneering the new field of 'soft robotics' using inflatable vinyl,[43][44] which ultimately inspired the Baymax’s inflatable, vinyl, truly huggable design.[45][46][47] Hall stated that "I met a researcher who was working on soft robots. ... It was an inflatable vinyl arm and the practical app would be in the health care industry as a nurse or doctor's assistant. He had me at vinyl. This particular researcher went into this long pitch but the minute he showed me that inflatable arm, I knew we had our huggable robot."[48] Hall stated that the technology "will have potential probably in the medical industry in the future, making robots that are very pliable and gentle and not going to hurt people when they pick them up." Hall mentioned that the look of the mechanical armor took some time "because of the sheer amount [sic] of robots out there and just trying to get something that felt like the personality of the character." Co-director Williams stated, "A big part of the design challenge is when he puts on the armor you want to feel that he’s a very powerful intimidating presence...at the same time, design-wise he has to relate to the really adorable simple vinyl robot underneath."[49] Baymax's face design was inspired by a copper suzu bell that Hall noticed while at a Shinto shrine.[50]
About 90 animators worked on the film at one point or another; some worked on the project for as long as two years.[51] In terms of the film's animation style and settings, the film combines Eastern world culture (predominantly Japanese) with Western world culture (predominantly California).[52] In May 2013, Disney released concept art and rendered footage of San Fransokyo from the film.[53] San Fransokyo, the futuristic mashup of San Francisco and Tokyo was described by Hall as "an alternate version of San Francisco. Most of the technology is advanced, but much of it feels retro ... Where Hiro lives, it feels like the Haight. I love the Painted ladies. We gave them a Japanese makeover; we put a cafe on the bottom of one. They live above a coffee shop." According to production designer Paul Felix, "The topography is exaggerated because what we do is caricature, I think the hills are 11/2 times exaggerated. I don’t think you could really walk up them ... When you get to the downtown area, that’s when you get the most Tokyo-fied, that pure, layered, dense kind of feeling of the commercial district there. When you get out of there, it becomes more San Francisco with the Japanese aesthetic. ... (It’s a bit like) Blade Runner, but contained to a few square blocks. You see the skyscrapers contrasted with the hills."[54] The reason why Disney wanted to merge Tokyo (which is where the comic book version takes place) with San Francisco was partly because San Francisco had not been used by Marvel before, partly because of all the city's iconic aspects, and partly because they felt its aesthetics would blend well with Tokyo.[31] To create San Fransokyo as a detailed digital simulation of an entire city, Disney purchased the actual assessor data for the entire city and county of San Francisco.[51] The final city contains over 83,000 buildings and 100,000 vehicles.[51]
A software program called Denizen was used to create over 700 distinctive characters[51] that populate the city,[55] another one named Bonzai was responsible for the creation of the city’s 250,000 trees,[56] while a new rendering system called Hyperion offered new illumination possibilities, like light shining through a translucent object (i.e., Baymax's vinyl covering).[57] Development on Hyperion started in 2011 and was based upon research into multi-bounce complex global illumination originally conducted at Disney Research in Zürich.[51] Disney in turn had to assemble a new supercomputing cluster just to handle Hyperion's immense processing demands, which consists of over 2,300 Linux workstations distributed across four data centers (three in Los Angeles and one in San Francisco).[51] Each workstation, as of 2014, included a pair of 2.4 GHz Intel Xeon processors, 256 GB of memory, and a pair of 300 GB solid-state drives configured as a RAID Level 0 array (i.e., to operate as a single 600 GB drive).[51] This was all backed by a central storage system with a capacity of five petabytes, which holds all digital assets as well as archival copies of all 54 Disney Animation films.[51]
Release
Big Hero 6 premiered on October 23, 2014 as the opening film at the Tokyo International Film Festival.[58] The world premiere of Big Hero 6 in 3D took place at the Abu Dhabi Film Festival on October 31, 2014.[59] It was theatrically released in the United States on November 7, 2014[60] with limited IMAX international showings.[61] Theatrically, the film was accompanied by the Walt Disney Animation Studios short, Feast.[62]
Vinyl toy company Funko released the first images of the toy figures via their Big Hero 6 Funko.[63] POP Vinyl series collection featuring Hiro Hamada, GoGo Tomago, Wasabi, Honey Lemon, Fred, and a 6-inch Baymax. Bandai will be producing a tie-in toy line for the film.
On September 26, 2014, Bandai America Incorporated released their Big Hero 6 toy line including action figures, role play, and plush figures based on the animated film.
A Japanese manga adaptation of Big Hero 6 (which is titled Baymax (ベイマックス, Beimakkusu) in Japan), illustrated by Haruki Ueno, began serialization in Kodansha's Magazine Special from August 20, 2014. A prologue chapter was published in Weekly Shōnen Magazine on August 6, 2014.[64] According to the film's official Japanese website, the manga will reveal plot details in Japan before anywhere else in the world, and it is the first time a Disney animated film has been adapted into a Japanese manga.[65] The website also quoted the film's co-director Don Hall, to whom it referred as a manga fan, as saying that the film was Japanese-inspired.[65] Yen Press will publish the series in English.[66]
Reception
Box office
- North America
The film earned $1.4 million from Thursday late night showings which is higher than the previews earned by Frozen ($1.2 million) before Thanksgiving and The Lego Movie ($400,000).[67][68] In its opening day on November 7 the film earned $15.8 million debuting at number two at the box office behind Interstellar ($17 million).[69][70] Big Hero 6 topped the box office in its opening weekend earning $56,215,889 from 3,761 theatres at an average of $14,947 per theatre ahead of Paramount's Interstellar ($47.5 million).[71][72] It is Walt Disney Animation Studios' second best opening behind Frozen ($67.3 million) both adjusted and unadjusted[73] and the best opening for any Disney animated film released in November, surpassing Wreck-It Ralph's $49 million debut in 2012.[74][75] It also had the second highest animated opening of the year. [76] In its second weekend the film fell to number two and earned $36 million (down 36%), overtaken by New Line Cinema's Dumb and Dumber To ($38.1 million) for a two weekend total of $111.6 million.[77][78][79][80]
- Other territories
Two weeks ahead of its North American release, Big Hero 6 was released in Russia (earned $4.8 million) and Ukraine (earned $0.2 million) in two days (October 25–26).[81] The main reason behind the early release was in order to take advantage of the two weeks of school holidays in Russia. Jeff Bock, box office analyst for Exhibitor Relations, said: "For a two-day gross, that's huge. It's a giant number in Russia."[82] In its second weekend, the film added $4.8 million (up 1%) bringing its total nine days cumulative audience to $10.3 million in Russia and $10.9 including its revenue from Ukraine.[83]
In its opening weekend the film earned $7.6 million from 17 markets for a first weekend worldwide total of $79.2 million which was behind Interstellar ($132.2 million).[84] It went to number one in the Philippines, Vietnam and Indonesia. It is the second highest-grossing Disney animated film of all time in Russia,[85] and in the Philippines behind Toy Story 3 and the highest in Vietnam.[86]
In its second weekend, the film earned $11.9 million from 23 markets for a two weekend international total of $36.7 million and worldwide total of $148.4. The highest debut came from Mexico ($4.8 million).[87][86]
Critical response
Big Hero 6 has received positive reviews. Review aggregation website Rotten Tomatoes gives the film a score of 89% based on reviews from 131 critics, classifying it as "Certified Fresh", with an average score of 7.4/10. The site's consensus states: "Agreeably entertaining and brilliantly animated, Big Hero 6 is briskly-paced, action-packed, and often touching."[9] Metacritic, which assigns a normalized rating out of 100 from top reviews from mainstream critics, calculated a score of 75 based on 34 reviews, indicating "generally favorable reviews."[8]
Alonso Duralde of The Wrap gave the film a positive review, calling it "sweet and sharp and exciting and hilarious" and says that the film “comes to the rescue of what's become a dreaded movie trope — the origin story — and launches the superhero tale to pleasurable new heights."[88]
Jesse Hassenger of Time Out New York gave the film 3/5 and described it as "derivative of better Brad Bird cartoons like The Iron Giant and The Incredibles", further describing it as "an enjoyable diversion from a studio that usually offers more".[89]
Music
Henry Jackman composed the score for the film.[90] The soundtrack features an original song titled "Immortals" written and recorded by American rock band Fall Out Boy, which was released by Walt Disney Records on October 14, 2014.[91][92] The soundtrack album was digitally released by Walt Disney Records on November 4, 2014, and will have a CD release on November 24.[93] While not part of the soundtrack, a brief instrumental section of "Eye of the Tiger" plays in the film.[94]
Untitled | |
---|---|
All music is composed by Henry Jackman (except "Immortals")
No. | Title | Writer(s) | Artist | Length |
---|---|---|---|---|
1. | "Immortals" | Patrick Stump, Pete Wentz, Joe Trohman, Andy Hurley | Fall Out Boy | 3:15 |
2. | "Hiro Hamada" | 1:57 | ||
3. | "Nerd School" | 2:12 | ||
4. | "Microbots" | 1:46 | ||
5. | "Tadashi" | 1:46 | ||
6. | "Inflatable Friend" | 1:56 | ||
7. | "Huggable Detective" | 1:35 | ||
8. | "The Masked Man" | 1:29 | ||
9. | "One of the Family" | 1:49 | ||
10. | "Upgrades" | 2:27 | ||
11. | "The Streets of San Fransokyo" | 4:08 | ||
12. | "To the Manor Born" | 1:15 | ||
13. | "So Much More" | 3:01 | ||
14. | "First Flight" | 2:35 | ||
15. | "Silent Sparrow" | 4:39 | ||
16. | "Family Reunion" | 2:39 | ||
17. | "Big Hero 6" | 6:57 | ||
18. | "I Am Satisfied With My Care" | 5:29 | ||
19. | "Signs of Life" | 1:14 | ||
20. | "Reboot" | 1:48 | ||
Total length: | 53:57 |
Video games
A video game based on the film titled Big Hero 6: Battle in the Bay was released on October 28, 2014 for 3DS.[95] Hiro and Baymax from the film are also available in Disney Infinity: Marvel Super Heroes as Disney Original playable characters in the Toy Box. There is also an app based on the film called Big Hero 6: Bot Fight. [96][97]
See also
References
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- ^ "'Big Hero 6′ Soundtrack Details". Film Music Reporter. October 15, 2014. Retrieved October 25, 2014.
- ^ Feldman, Abigail (November 12, 2014). "'Big Hero 6' succeeds at box office". The Tufts Daily. Retrieved November 16, 2014.
- ^ Kingdom, Stitch (June 10, 2014). "E3: Nintendo Names Future Disney Titles for 'Big Hero 6,' 'Planes' and More". :. Retrieved July 19, 2014.
{{cite web}}
: CS1 maint: extra punctuation (link) - ^ "'Disney Infinity' Hands-On Review, Part Three: San Diego Comic-Con". Stitch Kingdom. July 27, 2014. Retrieved August 3, 2014.
- ^ Hollada, Becky (August 23, 2014). "Big Hero 6's Hiro and Baymax Get Disney Infinity Figures". Nintendo World Report. Retrieved August 23, 2014.
External links
- Official website
- Big Hero 6 at IMDb
- Big Hero 6 at Box Office Mojo
- Please use a more specific Metacritic template.
- Big Hero 6 at Rotten Tomatoes
- Big Hero 6 at AllMovie
- Template:Bcdb title
- Big Hero 6 at Walt Disney Animation Studios