Finite State Machine Basis
FSM
- Automata theory
- Automata-based programming
- Binary tree
- Currying
- De Bruijn graph
- De Bruijn sequence
- Decision table
- Deterministic finite-state machine
- Directed acyclic graph
- Event-driven finite state machine
- Extended finite state machine
- Finite state machine
- FSMD
- Iterative deepening depth-first search
- Linear bounded automaton
- Linear feedback shift register
- Monoid
- Nicolaas Govert de Bruijn
- Nondeterministic finite state machine
- Pinwheel (cryptography)
- Pseudorandom binary sequence
- Pseudorandom number sequence
- Pushdown automaton
- Quantum finite automata
- Queue machine
- Read only right moving Turing Machines
- Semiautomaton
- State (computer science)
- State diagram
- State transition table
- Stochastic matrix
- Taylor Booth
- Transition function
- Tree (graph theory)
- Turing machine
- Uncountable set
- Virtual finite state machine